Poll: Time Skip Expansion how long into the future?

Page 1 of 5
1
2
3
... LastLast
  1. #1

    WoW needs a time skip expansion (10, 100, 1000 years?) to make the story fresh again

    Honestly, facing constant threats is getting old and is bad writing. We need peace in Azeroth for an extended period of time. We need a time skip expansion with brand new characters and maybe older versions of the current characters with a fresh new enemy.

    How many years would you prefer for a time skip?
    Last edited by Richardbro; 2021-07-05 at 07:02 AM.
    Pally Collector, 785+ Mounts, 1740+ Pets, 715+ Toys, 34000+ achieves.

  2. #2
    Anywhere between 6 months and 1,000,000 years would be fine with me.

  3. #3
    10,000 years for Illidan to make a comeback ?

  4. #4
    Old God Kathranis's Avatar
    15+ Year Old Account
    Join Date
    May 2008
    Location
    Austin, Texas
    Posts
    10,125
    The fact that so many people got excited for the idea that we'd return from the Shadowlands to find that 40~ years had passed in Azeroth really highlights the desire players have to move the story forward into a new era with new stories.

  5. #5
    WHile i deifnetly support timejumps...

    that would mean they would have to redo EVERYTHING!

    I don't think they are willing to put in that huge of an investment. That would basically be wow2.
    And that would take considerably longer than an expansion.

    I would still support it. Take 3 years time. Make the world new. Don't open everything and keep most zones/continents for further expansions locked off.

  6. #6
    It only makes sense if they make WoW 2 with a modern engine. No sign of that.
    TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.

  7. #7
    Stood in the Fire BrintoSFJ's Avatar
    10+ Year Old Account
    Join Date
    Sep 2011
    Location
    Bangladesh
    Posts
    477
    No, it really doesn't need a time skip.
    Warcraft 3 Reign of Chaos was the game that brought me into gaming. I was 17 years old then, I abhorred gaming before this game. From then on, I became a fan of Warcraft and Blizzard. To see it all go down the drain like this is truly sad for me. No king rules forever but at least some of them went down in history as real badasses. I hoped Blizzard and Warcraft would be one of them but it is no longer possible.

  8. #8
    The Undying Slowpoke is a Gamer's Avatar
    10+ Year Old Account
    Join Date
    Sep 2010
    Location
    World of Wisconsin
    Posts
    37,271
    You can do a lot just with 3-5 years and some elbow grease. You don't need to suddenly turn into Warcraft 40k to do it.
    FFXIV - Maduin (Dynamis DC)

  9. #9
    The Lightbringer Cæli's Avatar
    10+ Year Old Account
    Join Date
    May 2010
    Location
    Belgium
    Posts
    3,659
    if it's not a new game that allows many more possibilities (wow 2) there is no point, because it will be exactly the same
    shadowlands could have been "1000 years in the future", that doesn't make it some kind of bfa 2
    wow 2 is needed and yes it will probably need to be a time skip... or a new world, a new azeroth with its own stories but not azeroth

  10. #10
    Spam Assassin! MoanaLisa's Avatar
    10+ Year Old Account
    Join Date
    Oct 2010
    Location
    Tralfamadore
    Posts
    32,405
    Well, there was an alternate universe and timeline with Warlords. What makes you think that a timeskip would solve anything? The yearning for some soft of fresh start in which the writers and developers would suddenly make a game that everyone loves is real but probably not realistic.
    "...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."

  11. #11
    Quote Originally Posted by VinceVega View Post
    WHile i deifnetly support timejumps...

    that would mean they would have to redo EVERYTHING!

    I don't think they are willing to put in that huge of an investment. That would basically be wow2.
    And that would take considerably longer than an expansion.

    I would still support it. Take 3 years time. Make the world new. Don't open everything and keep most zones/continents for further expansions locked off.
    I mean that's the thing, all expansions now work on Chromie time; so all that's really needed is a "present" time leveling experience, and right now that one is Exiles Reach + Latest Expansion. I think an alternative, present set leveling experience set on the EK and Kalimdor would be better, so we can see how the world has changed, but does it mean all the zones should be revamped?

    Or would a system like Threads of Fate, where the "story" quests are removed, and the more self contained stories left in place, for zones outside the scope of the time jump revamp so they don't feel like they are in the past?

    I would love if they would redo the whole world, but with the level squish, players are not expected to run through all of the EK or Kalimdor zones in order to reach max level.

    Maybe a targeted revamp, with a limited number of zones, would be more efficient, with the rest of the zones receiving minor updates in the meantime and being left more as exploration zones; with time, those zones could be updated to serve the current narrative, or revamped as alternative leveling areas, with self contained, evergreen stories that can be easily updated.

    The biggest issue of the Cata revamp is that it dated pretty much every zone on the EK and Kalimdor to that era, and what we need is to world to feel evergreen, yet at the same time, with so. much. content. to update EVERY area to be part of the leveling experience isn't feasible.

  12. #12
    Brewmaster SunspotAnims's Avatar
    10+ Year Old Account
    Join Date
    Oct 2010
    Location
    Georgia, USA
    Posts
    1,274
    I don't think a time skip is necessary, just something more like MoP where a big threat is absent and instead smaller threats crop up trying to become a big threat. Literally all it takes is "...and then someone didn't show up to destroy the world" and, narratively, the power vacuum will naturally fill with new baddies.

    I've been thinking that it's kinda crazy how we're at a point where the most shocking thing the writers could do is just take their foot off the gas for an expac or two and focus on the small stuff. BfA was almost that until it wasn't.
    Last edited by SunspotAnims; 2021-07-05 at 07:38 AM.

  13. #13
    The Undying Lochton's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    FEEL THE WRATH OF MY SPANNER!!
    Posts
    37,553
    Quote Originally Posted by Richardbro View Post
    Honestly, facing constant threats is getting old and is bad writing. We need peace in Azeroth for an extended period of time. We need a time skip expansion with brand new characters and maybe older versions of the current characters with a fresh new enemy.

    How many years would you prefer for a time skip?
    If a skip, I'd rather it be 10-20 years tops and then update the whole of Azeroth and Outland, that should stew and create A LOT of new things to explore in the world.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  14. #14
    I am Murloc! Asrialol's Avatar
    10+ Year Old Account
    Join Date
    Oct 2009
    Location
    Norway
    Posts
    5,868
    I think the self acclaimed writer-experts of MMOC would have a lot of fun complaining about any sort of writing Blizzard does with a time skip in mind.
    Hi

  15. #15
    Quote Originally Posted by MyWholeLifeIsThunder View Post
    I mean that's the thing, all expansions now work on Chromie time; so all that's really needed is a "present" time leveling experience, and right now that one is Exiles Reach + Latest Expansion. I think an alternative, present set leveling experience set on the EK and Kalimdor would be better, so we can see how the world has changed, but does it mean all the zones should be revamped?

    Or would a system like Threads of Fate, where the "story" quests are removed, and the more self contained stories left in place, for zones outside the scope of the time jump revamp so they don't feel like they are in the past?

    I would love if they would redo the whole world, but with the level squish, players are not expected to run through all of the EK or Kalimdor zones in order to reach max level.

    Maybe a targeted revamp, with a limited number of zones, would be more efficient, with the rest of the zones receiving minor updates in the meantime and being left more as exploration zones; with time, those zones could be updated to serve the current narrative, or revamped as alternative leveling areas, with self contained, evergreen stories that can be easily updated.

    The biggest issue of the Cata revamp is that it dated pretty much every zone on the EK and Kalimdor to that era, and what we need is to world to feel evergreen, yet at the same time, with so. much. content. to update EVERY area to be part of the leveling experience isn't feasible.
    Yeah that is why i think they should NOT open up every zone, but keep most zones for further patches/expansions.
    Basically 10 zones or so in EK and Kalimdor each. Rest locked off untill further notice. Gives space for future developmetn without needing to shit out new planes of existence left and right^^
    Chromie time for older zones would be fine. But only for max level characters, imho.

  16. #16
    Quote Originally Posted by VinceVega View Post
    Yeah that is why i think they should NOT open up every zone, but keep most zones for further patches/expansions.
    Basically 10 zones or so in EK and Kalimdor each. Rest locked off untill further notice. Gives space for future developmetn without needing to shit out new planes of existence left and right^^
    Chromie time for older zones would be fine. But only for max level characters, imho.
    Basically something like that; I wouldn't lock zones tho, just downplay them as "free adventure" zones. Mostly I don't like the idea of locking zones out, so mostly just try to make the player to follow the leveling narrative, but with those zones still open to explore, with those "atemporal" quests, and maybe some World Quest type events.

    Like I think it's important to portray that the world is still out there, even if it's not important *right now". So yes, those zones could be updated and used for content later, but still to keep them open with some small rewards for exploration should people want to. Not a full revamp, but how the SL areas are treated when you choose threads of fate.

  17. #17
    I wrote this post a while ago, basically the same thing:

    https://www.mmo-champion.com/threads...n-too-powerful
    Raid bosses will always be very similar so long as encounter design requires DPS to always be pumping 100%.

  18. #18
    10000 years please so we can finally become Terran and fight Zerg in Koprulu Sector.

  19. #19
    Quote Originally Posted by MyWholeLifeIsThunder View Post
    Basically something like that; I wouldn't lock zones tho, just downplay them as "free adventure" zones. Mostly I don't like the idea of locking zones out, so mostly just try to make the player to follow the leveling narrative, but with those zones still open to explore, with those "atemporal" quests, and maybe some World Quest type events.

    Like I think it's important to portray that the world is still out there, even if it's not important *right now". So yes, those zones could be updated and used for content later, but still to keep them open with some small rewards for exploration should people want to. Not a full revamp, but how the SL areas are treated when you choose threads of fate.
    But there so many zones. And you cannot make quests completly disconnected from current events or you get the problem of: Why do they people in Pandaria not react to XYZ.
    If you want to keep them open, i would not add any quests whatsoever to not drive yourself into a cornor at some point. It's not really needed anyway if there are enough quest zones.

    But the problem here is still that they never had to redo so many zones. If you open everything in the current zones.... that is a HUGE amoutn of NPCs and zones you have to rework. If we skip 1000 years, next to no Building in the world will exist anymore or at least not in its current state. Every NPC will have to be remade.
    Kalimdor, EK, Pandaria, Northrend, Broken Isles, and both Draenor instances. The WoD version not as much as it is cut off right now. I think this is too much imho. Sure it would be great to see everything evolved. But.... maybe not the best way to spend dev ressources on?^^

  20. #20
    Quote Originally Posted by Richardbro View Post
    Honestly, facing constant threats is getting old and is bad writing. We need peace in Azeroth for an extended period of time. We need a time skip expansion with brand new characters and maybe older versions of the current characters with a fresh new enemy.

    How many years would you prefer for a time skip?
    you will be getting timeskip in 10.0 when we will return from SL only to find Azeroth completly conquered by forces of light - and void supporting whatever is left of resistance against domination of light - with Sylvanas being Kerrigan

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •