With exception of Orcs, I prefer ally and was alliance from 2008-2018. I'd go back to ally for most classes if they did cross faction.
With exception of Orcs, I prefer ally and was alliance from 2008-2018. I'd go back to ally for most classes if they did cross faction.
Something something hur durr this is wurcraft, mah immershuns, must wur. I can't separate gameplay from story so they shouldn't do this thing that would obviously be immensely helpful for the over all health of the game.
The racials were a big factor to many people changing over to horde. At this point I think the sheer numbers on the horde side favours rolling that side. Its only logical. More players, more chances of doing group content. Bigger pool of guilds, communities etc to choose from.
The whole faction war has also grown thin. BfA should be the last time a faction war happend, and even that wasnt really alliance against horde, but alliance against Sylvanas and some of the horde.
Both factions has always worked together to fight the bigger foe and at this point we might aswell do everything together. Make warmode a free for all were your only friendlies are those you are grouped with.
I have no doubt that the actual faction representation running around in the game is less severe of a divide, but that's not entirely relevant to the thread. The concerns lie with who is doing pve endgame, and that is almost entirely horde. Anyone who has experience puging both sides can see the massive disparity just in group availability, nevermind issues like recruitment, etc. That there are a fair number of alliance players running around who don't participate much in end game or who do primarily pvp is really just a red herring to the problem.
Anyway.
Doing something cross faction is really the only way to go at this point. There's too many years of momentum behind the faction imbalance that it can't be solved by something simple like a racial redesign. I am also very skeptical that this is a "money from store services" issue either. I think in a game this age, most people would be more inclined to just stop playing if they couldn't find people to play with, rather than paying to faction transfer, especially if they have an army of alts they'd like to keep together. Besides that, I feel like if someone attempting Alliance endgame hasn't paid to faction change already, they probably have some good reasons that will dissuade them from ever doing it.
I don't see it coming 'soon' since we are likely not going to get anything faction related till the 10.0 pre-patch
but they definitely have to do something. No amount of blizzard BS or shilling can spackle the gaping hole where the alliance raiding scene was. I doubt they can remove factions all together like some are speculating but there must be something in the works, I just for the life of me can't guess it the problem was left to fester for so long any easy or simple solution just won't cut it anymore.
Last edited by Relapses; 2021-09-07 at 08:35 PM.
Not impossible but releasing a giant change (whatever the hell it may be) Right at the beginning of a raid patch seems unlikely in my opinion. Now we could 'hear' about it that early if only to give some players hope and to keep subbing, that's something I could see Blizzard doing. And I share your skepticism about 9.3, think we're going to get another WoD experience and have all of the eggs placed into the 10.0 basket.
To be honest a couple months before a new expansion would be a good moment to introduce. It's a massive change and IMO dealing with whatever it breaks in the game at the end of an expansion should be easier than at the start when all kinds of things need attention.
Also Blizzard will make a shit ton of money from it so why not get the money earlier.
Alliance player- I'm going to work on toon and do heroic raiding and see what mythic is like.
Alliance Population- Well I cleared heroic but good grief where are all the mythic guilds that go past 5 bosses?
Blizzard- Just wait, this idiot will spend the faction transfer fee, just wait.
Alliance player- I'm going to spend this money or just go casual.
I just realized this is like everything else blizz does that we can't stand. Is there some kind of legal term for a service provider knowingly inviting customers to use their product that is not capable of providing what they advertise?
You're pretending like there aren't ANY mythic guilds on Alliance. There are. There's everything there is on Horde, just less in number and slower in progression. That's not Blizzard being "incapable of providing what they advertise", that's you being hyperbolic because things aren't balanced.
Don't get me wrong, I do also believe faction imbalance IS a problem. But let's be rational about this, and not go "omg Alliance is like LITERALLY IMPOSSIBLE to play" and other nonsense like that. It doesn't help anyone.
It's not even just raiding and m+, world content is Horde-favoured too. If you do Korthia, there are much more groups on horde side for rares by a large margin.
The faction war would have realistically ended the moment a greater threat required the combined forces of the Horde and Alliance. Just like in real life. A NATO would have been put into place. Especially after Garrosh, there is literally no way the Alliance wouldn't do exactly what Wrathion thought they would do. Moreover, there's no way in hell an entire nation of magical elves would throw their weight behind any one faction. Why? For what reason? The Alliance isn't a threat to Suramar, neither is the Horde. And Suramar doesn't need anything from either.
Faction war was fun, no longer needed, end it. You could just as easily put more focus into things like covenants or Scryer v. Aldor type stuff.
So you admit that everything is slower and less population but I am the one pretending something exist that doesn't?
I literally didn't say that. You did. You are pretending this isn't real. Sorry, it is. Your reply makes more sense about 8 years ago. And why did you make up a quote or use one without citing the actual poster as if I said it to prove something? Being the nothing to see here person is how we ended up with the current state of WoW.
Last edited by Gratz; 2021-09-08 at 08:01 AM.
It kinda is though, because it's not like you can pick a guild like you go to a supermarket and pick a box of cereal. The guild also needs to choose you and accept you.
And when the scene is sparse and most of the remaining guilds are extremely hermetic because these are the only ones who weathered the storm and refused to go horde, then it becomes a problem. The clique mentality is prevalent, the pressure to play fotm class is widespread even at the progression level where it theoretically shouldn't matter, the elitism is up the sky because who cares the guild has 300-400 world rank when they can say they're top 10 alliance within the region... There's the extreme village mentality where everyone knows everyone because these guilds are stuck on 1-2 servers on the region, play m+ with each other, boost with each other, etc. so there's tons of gossip, toxicity, shittalking behind each other backs, childish dick contests, and worst thing is if there's any new alliance guild on the scene the established guilds already circle like vultures and try to player poach which often ends with assassinating any attempt to create new alliance guilds.
How to spot a Horde player.
I'm sure players will rejoice when the pool of boosters increases and token sales break all time records