Chaotic Neutral, the extrajudicial vigilante mass murder of people who mostly deserve it is.. absolutely psychotic.
Chaotic Neutral, the extrajudicial vigilante mass murder of people who mostly deserve it is.. absolutely psychotic.
The PC varies from neutral good to stupid good, depending on what the plot says.
D&D Alignment chart is more of a descrpiption than a definition. No alignment stops them from having good intentions, altho the more evil they get the more concerned about number 1, in favor of everyone else they get.
That said Umbric knows damn well and understands why he was exiled from Quel'thalas, after finding Dark'khan's research. So calling it a senseless unjust oppressive regime is rather off brand, even for him. Not to mention that being anti establishment is a distinctly chaotic feature.
Are they though? The Necrolords themselves are all about honor and strength and what not. Sure, they have a really rather wierd way of showing it, with poisons, abominations, necromancy etc. But unlike classic chaotic evil characters, they keep yammering on about comraderi, honor and such. Draka and the Primus are far from chaotic evil.
Amazing sig, done by mighty Lokann
I'm down with this response.
The irony is that the player doesn't really have any agency in this regard, beyond maybe just not doing certain quests... but overall we don't have control over what we do when it comes to the narrative. At the very least, I think somewhere Neutral Evil or Chaotic Neutral depending upon the points in the story. Again, the problem is that we don't usually have a choice in how we decide, so we're just as likely to save someone as we are to kill/torture a person of any alignment for personal gain.
I see some people calling for True Neutral, but I really don't see that at all. The players tend towards way more chaotic and evil tendencies than a True Neutral, because we're either filling up our bags with severed heads to make a quick buck or making some severely immoral decisions at the expense of others. If we want to put the player's projection onto the character, I'd say that makes the case even more certain.
Last edited by exochaft; 2021-11-25 at 07:41 AM.
“Society is endangered not by the great profligacy of a few, but by the laxity of morals amongst all.”
“It's not an endlessly expanding list of rights — the 'right' to education, the 'right' to health care, the 'right' to food and housing. That's not freedom, that's dependency. Those aren't rights, those are the rations of slavery — hay and a barn for human cattle.”
― Alexis de Tocqueville
Does any Necrolord *trust* another Necrolord to be honest and honorable? Seems to me that their entire hierarchy is built on might above all. Respect is given to the strong, and death is given to the weak. Their purpose is to protect the Shadowlands, and filling their ranks with honorable weaklings would be counter to that end.
Chaotic Neutral, the players just run around murder-hoboing whatever gives the best loot without any regard for anything else, having the average attention span of a caffeinated spider is a factor in it, too...
Prior to the expansion, it did indeed seem that way. Hell, part of the Maldraxxus storyline is the betrayal of Vyraz, which clearly shocked everyone. However, this again just proves how odd the Necrlords were and are. They were supposed to be pseudo good guys, protectors and what not. And yet they all came off as cackling necromancers and nutjob alchemists. Bleh...!
Amazing sig, done by mighty Lokann
Hard NE. Everything has a price, literally nothing is beneath us in our search for power and coin. The only reason we never sided with the old gods is because cost/benefit analysis is weighted heavily against world-threatening evil powers offering to buy our arm. History shows these forces loose and so are not worth our time to help.
Go drown 10 kittens for a dash of AP? The player wont even stop to notice what's being asked
Wrath baby and proud of it
I believe we are chaotic neutral .. think about it, we do so much harm than good for our selfish reasons but for bigger good cause sometimes.
does the player even have the choice to have an alignment?
i mean if the quest says kill 10 orphans all there really is for the player to do is to accept or not.
the player will of course accept. be it for story progression, the reward or for completionists sake.
True Neutral (we are neutral about everything)
Lawful Neutral (we follow orders, but are neutral about everything)
Chaotic Neutral (we take any job as long as it pays)
Chaotic Evil (we do things for fun & giggles)
For Shadowlands / Covenant choices:
Kyrian = Lawful Good.
Venthyr = Lawful Evil.
Night Fae = Chaotic Good.
Necrolords = Chaotic Evil.
Lawful neutral. Too stupidly obedient to be anything else really.
D&D alignments are very shitty, even WoW has more realistic morality in the sense that few human-like characters are inherently or purely categorisable as good, evil, lawful or chaotic.
I've obeyed stupid orders, done plenty of self serving actions, but i've also been the opposite as the stories demand.
This is a signature of an ailing giant, boundless in pride, wit and strength.
Yet also as humble as health and humor permit.
Furthermore, I consider that Carthage Slam must be destroyed.
Neutral evil. They don't question any quest given to them, often involving mass murder on a grand scale.
I’m definitely lawful neutral when it comes to faction politics. Lawful good in general.