Tier 8 Sets - Final Model Preview
Tonight, we saw the first preview of the stats of a Tier 8 set on the PTRs, for the moment they're only T7.25 sets with an higher ilvl (and armor).
I guess it's a good time to post the final preview of the Tier 8 models, there are actually plenty of changes since the last time I posted screenshots of tier 8. The biggest change is probably that all the "old" tier 8 sets have been upgraded with high-resolution textures. Here are the changes for each class since the last time I posted these sets:
- Death Knight - Higher resolution textures.
- Druid - All races added, robe version of the set added.
- Hunter - Higher resolution textures.
- Mage - Higher resolution textures, and finally decided that the pants version of the set might be the final version for players. As of today there isn't any texture for Tier 8 Mage robe in the game files.
- Paladin - All races added, robe version of the set added.
- Priest - Higher resolution textures.
- Rogue - Higher resolution textures. There are still a few bugs with this set and the green recolor isn't available on male characters, undead females are also unavailable.
- Shaman - All races added, robe version of the set added.
- Warlock - Higher resolution textures.
- Warrior - All races added.
There is also a very high definition screenshot available for each set.
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Death Knight
[High-Definition]
[High-Definition]
Druid
[High-Definition]
[High-Definition]
Hunter
[High-Definition]
[High-Definition]
Mage
[High-Definition]
[High-Definition]
Paladin
[High-Definition]
[High-Definition]
Priest
[High-Definition]
[High-Definition]
Rogue
[High-Definition]
[High-Definition]
Shaman
[High-Definition]
[High-Definition]
Warlock
[High-Definition]
[High-Definition]
Warrior
[High-Definition]
[High-Definition]
[US PTR] Ignis the Furnace Master Testing
Ignis is being tested on PTRs once again, except that this time we'll probably see some loot!
Update 01:10 CET - Ignis the Furnace Master loot: Intensity (Staff - Spell Hit), Scepter of Creation (Wand - Spell), Lifeforge Breastplate (Plate - Spell MP5), Helm of the Furnace Master (Mail - Phys. DPS), Wristguards of the Firetender (Mail - Spell MP5), Flamestalker Boots (Leather - Phys. DPS), Pyrelight Circle (Ring - Spell)
Update 00:55 CET - Hodir was up enough time to be killed by a few guilds, loot: Staff of Endless Winter (Staff - Spell), Frostplate Greaves (Plate - Spell MP5), Frost-bound Chain Bracers (Mail - Phys. DPS), Bindings of Wintergale (Mail - Spell), Winter's Icy Embrace (Leather - Phys. DPS), Gloves of the Frozen Glade (Leather - Spell), Drape of Icy Intent (Cloak - Phys. DPS), Frozen Loop (Ring - Spell Hit), Frigid Strength of Hodir (Neck - Melee DPS)
Update 00:45 CET - Change of plan, Hodir is being disabled. Ignis the Furnace Master will be tested instead.
Update 00:30 CET - Putting up a temporary news for Hodir testing. Loot will be listed here! I also forgot to news a few items earlier,Stay tuned for more Hodir's Ignis' Loot!
- Charm of Meticulous Timing (Neck - Spell MP5) dropped from XT-002 Deconstructor in hard mode
- Leggings of the Lifetender (Leather - Spell) dropped from Freya (and that's actually the only new item datamined, all the others were datamined earlier on PTRs).
- Ulduar 10 Priest Healer Set Helm also appeared on the server and is another temporary version using T7.25 stats with an higher ilvl.
Ignis the Firemaster
- Health - 24.4M (Heroic) / ? (Normal)
- Scorch -- Fires a jet of flame, burning all enemies in front of the caster within 30 yards, dealing 3770 to 4230 Fire damage every half-second for 3 sec. Additionally, the ground is scorched by this effect causing it to catch on fire, dealing 3299 to 3701 Fire damage every second too all enemies within 13 yards. Iron Constructs within this radius will begin to heat up, eventually becoming molten. (10-Man - 2357-2643 Damage)
- Flame Jets -- Stomps the ground causing geysers of flame to errupt under all enemies. These geysers deal 8483 to 9517 Fire damage, knocking the targets into the air and interrupting any spells being cast for 8 sec. In addition, the targets take 1000 Fire damage per second for 8 sec. (10-Man - 5655-6345 Damage)
- Slag Pot -- Charges and grabs a random enemy target, tossing them into the caster's slag pot. The target is unable to attack the caster and takes 5000 Fire damage every second for 10 sec. If the target survives, they are imbued with the magical slag, increasing their haste by 150% for until cancelled. (10-Man: 3500 damage)
He also activate the Iron Constructs next to him throughout the fight.
Iron Construct
- Health - 3.81M (Heroic) / ? Normal
- Running them into fire will give them a charge of Heat -- Blasts all nearby Iron Constructs with intense heat, increasing their movement speed by 5 and haste by 5. This effect stacks up to 20 times. If this effect stacks to 20, the affected Iron Construct will become Molten.
- Once a construct is Molten he will gain extra haste and deal 4713 to 5287 Fire damage to enemies within 7 yards. Running him into water will destroy it. (10-Man: 2357-2643 Damage)