1. #1261
    Deleted
    Code:
    #showtooltip
    /cast [@name, nodead][]Innervate
    Only works if your friend is in your party though.
    Last edited by lawomous; 2011-02-11 at 05:03 PM.

  2. #1262
    Deleted
    Hey, I'm looking to make a macro that will cast judgement on my focus and If I have no focus then it will cast it on my current target.

    So far I have the very basic

    #showtooltip Judgement
    /cast [@focus] Judgement

    What else do I need in there?


    EDIT, scroll up and saw something similiar and worked based on that.

    #showtooltip Judgement
    /cast [mod:alt][@focus,harm,nodead][] Judgement

    This seems to work fine.
    Last edited by mmoc9b24b579b8; 2011-02-11 at 07:30 PM.

  3. #1263
    Scarab Lord
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    Judgement is a special case - while you can cast it with @unitid targetting, it will always change your target to whatever you cast it on.

  4. #1264
    Pandaren Monk personn5's Avatar
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    I have a "pop every cooldown" button for my pally that I haven't updated in a while. Heres what I have:

    #showtooltip
    /cast Zealotry
    /cast Avenging Wrath
    /cast Guardian of Ancient Kings
    /use Kvaldir Battle Standard (bad trinket i need to replace :\)
    There a way to make it where it won't fire everything unless I have enough holy power for Zealotry?

  5. #1265
    Quote Originally Posted by personn5 View Post
    I have a "pop every cooldown" button for my pally that I haven't updated in a while. Heres what I have:

    #showtooltip
    /cast Zealotry
    /cast Avenging Wrath
    /cast Guardian of Ancient Kings
    /use Kvaldir Battle Standard (bad trinket i need to replace :\)
    There a way to make it where it won't fire everything unless I have enough holy power for Zealotry?
    No. You can't check in macros for holy power, buffs and other related stuff.


    Quote Originally Posted by Lich King
    "You speak of justice? Of cowardice? I will show you the justice of the grave... and the true meaning of fear."

  6. #1266
    @personn5

    Short answer: no

    Macros cannot determine such intellectual decisions, by design.

  7. #1267
    Preface: New mouse with more buttons than I had, so never had a desire for this macro till today.

    Anyways, guess what I'm looking for is if a macro can be created to use a targetable AOE without left click the ground. Basically am wanting to use the new mouse button to queue up the spell (Wild Mushroom in this case) and then click the same button to place the mushroom, rather than click the button then needing to left click the ground.

  8. #1268
    Deleted
    Hello, i am looking for help with this macro.

    I am currently using:
    Code:
    #showtooltip
    /castsequence reset=combat Icy Touch,Plague Strike
    If it is possible and i would like to incorporate Outbreak (a 1 minute cooldown ability) into the macro, but i dont want to see it if its on cooldown, is this possible?

  9. #1269
    Sinizine: I recall reading a blue post stating that blizz wanted buttons/keys to not be allowed to do two things, and that is just what you're asking to do. You are asking for a mouse button to run a macro/click a spell *and* to click on the environment (either by allowing an error to spam or by sequencing it). Sequencing it would have been acceptable in many circumstances, but the action of placing a spell reticle in the game world is reserved to certain mouse buttons.

    Metabolic: No, you cannot have a macro intelligently react to a cooldown status. You can however have a lua script that shows you a message depending on cooldown. I can suggest using a modifier like this:

    Code:
    #showtooltip
    /castsequence [mod:alt] Outbreak, reset=combat Icy Touch,Plague Strike
    Last edited by Chaltione; 2011-02-12 at 09:29 PM.

  10. #1270
    I think it would look like this:

    #showtooltip
    /castsequence [mod:alt]Outbreak;reset=combat Icy Touch,Plague Strike

    Gershuun @ Borean Tundra US - Interface & Macros Moderator

  11. #1271
    Deleted
    Thanks guys, yeah thought it might be a long shot about the cooldown bit, but a modifier might do the trick, thanks a ton for the fast replies

  12. #1272
    I know there is one out there but i have yet to find a working random flying and random ground mount macro. Anyone have one that they know works?

  13. #1273
    Keyboard Turner Kukurikati's Avatar
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    Quote Originally Posted by mutigerguy20 View Post
    I know there is one out there but i have yet to find a working random flying and random ground mount macro. Anyone have one that they know works?
    /castrandom mount1, mount2, mount3, mount4

    =P choose your mounts...

  14. #1274
    Does anyone have any knowledge about 4.0.6 breaking/sticking /castsequence macros? The way it works now seems to disallow/punish for clicking on the macro too early by locking out the sequence until the current spell in the sequence is off gcd

  15. #1275
    Deleted
    i would like to have a macro that casts sprint. but when sprint is on cd it will cast nitro boosts

  16. #1276
    Deleted
    Code:
    #showtooltip
    /castsequence reset=60 Sprint, 6
    Won't account for any reduction of the sprint CD through proc/activated talents.

  17. #1277
    I've been working with the addon DoTimer and im trying to get a parse match in the combat log for a mob attacks me, how would i go about doing that?

  18. #1278
    Quote Originally Posted by mutigerguy20 View Post
    I know there is one out there but i have yet to find a working random flying and random ground mount macro. Anyone have one that they know works?
    /castrandom [flyable] flying mount, flying mount, flying mount; ground mount, ground mount, ground mount

  19. #1279
    Mechagnome Wargon's Avatar
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    I was trying for a macro that would cast Blastwave, but when blastwave is on cooldown cast Flamestrike.

    I tried this
    #showtooltip
    /castsequence reset=15 Blastwave, Flamestrike

    It does cast blasewave the first time i use it, and flamestrike the 2nd, but if try to cast a 3rd flamestrike while blasewave is still on CD it just tries to cast blastwave again (telling me its not off CD) is there a way i can have one that would spam flamestrike over and over untill Blastwave came off CD?

  20. #1280
    No, your macro can't check if your blastwave is on cooldown or not.

    ---------- Post added 2011-02-14 at 07:50 AM ----------

    Quote Originally Posted by sizzlinsauce View Post
    I'm looking for a DK interrupt macro that will say "interrupted [spell name]", and if my interrupt was on cooldown and fails state" [Interrupt failed, on CD]"

    please leave me one if there is one exactly like this is possible, if not. the closest to this.

    thanks
    Like it was said earlier in the thread, RSA is a good addon to announce if you actually interrupted.

    To announce if you've got cooldown on your interrupt, this is a good macro:
    #showtooltip mind freeze
    /cast mind freeze
    /run c = GetSpellCooldown("mind freeze"); if c > 0 then SendChatMessage("Mind freeze on CD!", "say");end;

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