From the Blizz post (http://blue.mmo-champion.com/topic/1...-coming-soon):
(the AotH tooltip change wasn't listed)Hunters
•Explosive Trap now has a new spell effect.
•Master's Call now has a new spell effect.
•Tame Beast now tames pets to match the hunter's level, rather than 5 levels below.
...
I'm sure no one has an issue with the last one, but the first two give pause. If I had to guess, they're trying to remove the possibility of Trap Launcher + Explosive Trap possibly being part of the standard SV (or any other spec) rotation permanently; less damage plus an additional effect (stun?) sounds right. As for Master's Call, umm, I need someone to hold me because I'm guessing the "supposedly buff but actually nerf" in 4.0.6 wasn't enough. But I have been more cynical of Hunter changes lately so that might be looking at its mention through obsidium-colored glasses.
EDIT:
Missed this part the first time:
Not sure how this impacts Hunters, actually. Was missing with interrupts an issue before?Classes: General
•All non-damaging interrupts off the global cooldown will now always hit the target. This includes Pummel, Shield Bash, Kick, Mind Freeze, Rebuke, Skull Bash, Counterspell, Wind Shear, Solar Beam, Silencing Shot, and related player pet abilities.