Originally Posted by
DariusMDeV
The shadow orb thing seems like a real ham-handed execution of a mechanic. Why put a cooldown on Mind Blast, if you're only casting it when you get a 3 stack of shadow orbs? The shadow orbs seem to stack x 3 with zero predictability. Some times 3 in 3 Mind Flay ticks, some times 3 in 12 Mind Flay casts. And what in Bob's name happened to Vampiric Touch? Is there any point in casting that any more? I'll be damned if I've seen a net gain of mana from casting it followed by a mind blast.
There's only 2 PvE Major Glyphs, and those are weak at best.
I guess shadow is only for PvP now?