I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Haha my thoughts exactly, I can see the guild frustration when you're tanking too
I was used to being the Paladin that always dies, I was lacking the flight response and instead had the "holy-defender-of-the-light-that-must-always-save-his-allies'-asses-at-his-own-expense" response.
"SHITSHITSHIT LOH ME BRO"
"Thanks man... I'll... uh... find a Cleric for you."
On the other off-topic discussion, I find all of the WoW cities very easy to navigate/find what I need now... but I remember struggling with UC more than any other Horde city when I first started. Then again, that might also be because UC was my first WoW city in general.
And to relate both off-topics, all WoW cities are ezmode compared to EQ where you had no map at all, and guards told you to go fuck yourself instead of giving you directions to whatever vendor/location/notable NPC you needed (both of these were changed years later actually). East Freeport was the bane of my existence for a good while, can't say the same about any city in WoW.
Last edited by Drakhar; 2012-06-05 at 04:53 PM.
You guys are sexist jerks. Is it not possible that 1 city confuses me so? That it's just possibly not that "clear cut" for everyone regardless of chromosome? Jerks. >.>
I would not die if they were not idiots. When I see healers die to AE, DPS numbers not where they should be or someone standing in the blizzard at Sapprion-- I am out of that clusterfuck.
One of my friends has a macro (in every game we play together) to "Raise Rhandric" (Raise your hand if you know the source of that macro), due to the stunts/risks I'm known for and my usually inevitable demise as clothies don't make great tanks (though I've tanked better than some real tanks I've run with, from both a threat and survival standpoint)
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Not sexist, just curious as to why some people might find one city easier than another.
True...so I guess both you and your guild are equally torturedI would not die if they were not idiots. When I see healers die to AE, DPS numbers not where they should be or someone standing in the blizzard at Sapprion-- I am out of that clusterfuck.
Ignorance must be bliss Delias. ^_^
I may not have intense amounts of raw sex appeal relative to most bar-hopping guys, but I make that one good "You're such a nice guy" type of friend. Advantage is hanging out with lots of girl...
Disadvantage is less physical intimacy.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
nice guys finish last that's why I treat you like trashh ♪♫
I wouldn't know about all of that. I'm just a black guy with a sexy deep voice oozing with sex appeal.
Have you realized yet that I was joking around with you? I don't even know what you look like, and I have never had any conversation with you other than through text. How would I know how charismatic you are? Geez, it's like you can't even make fun of a guy on the internet anymore!
Delias how are we going to arange the new naga you're going to buy me, since you were obviously in on the conspiracy!
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.