Tada, so I've been trying to figure out how to word some of these while I was at work today. Came up with a grand total of nothing. So here we go:
==Old thread here==
Hokay, so what changed for Discipline this time around?
Innervate and Mana Tide were both nerfed pretty hardcore. Well... Feral Innervate went up, a little bit (woohoo an extra 300 mana!), but Resto/Balance (the ones that matter) have been changed to really only benefit the caster. WHAT DO THESE MEAN?! It means, to an extent, Blizzard is going out of their way to kill bubblebots... again. The mana cost wasn't enough, 15 second duration wasn't enough. So limiting external regen may have a stronger impact.
Right, moving on. What else?
200% crit heals! Huzzah. For a raid healer, this is meaningless. But for a tank healer, it suddenly makes each and every Aegis more effective. Given crit is one of the stats you stack as a tank healer, this is really quite nice. However, we aren't better enough to be sitting the Paladins (and they still aren't raid healers) so that said, take it with a grain of salt.
I still get the feeling I'm missing some things here... was this really all that happened to healing Priests in 4.2?