Video interview released yesterday if anyone hasn't seen yet. Enjoy
Last edited by savethetuna; 2013-06-26 at 10:52 AM. Reason: 2nd video
Stationed at McGuire, AFB.
PC Specs: i5-3570K, GTX 690, Gigabyte UD5H, Corsair Vengeance 8GB, Corsair AX750, H100i, Phantom 630 case, Asus VH236H
I heard 2 magic words: Open + Beta (~17m) so at least we know there's going to be one
Makes not getting into CBTs a little more bearable...
Check your inboxes and spam folders folks!
https://forums.wildstar-online.com/f...ck-here-first/
I have a sneaking suspicion we'll be getting new patch notes today.
Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.
Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.
Ah, it did finally load for me. I guess they were having server issues, because the main site took ages to load as well. Carry on. I wonder if this was more stress test invites or real beta invites...I'm guessing more stress testers.
Edit: I just assumed from the title in the link and the fact that it wasn't loading for me that it was something only registered users could see.
BAD WOLF
Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.
Great video recomendations, please keep posting things like that if you scoop up on something, Thanks!
Seeing all the beta patch notes made me sad that we're still not receive our beta invites yet
Uhh...yep, just reinforced my decision to not roll on a PvP server. Beta is Beta and all, but..:
Eff that. Griefing ahoy.Rivals List
- Rivals may be added from either faction.
- Anyone on your Rivals List can be marked in the open world with a unique visual representation. Use this to track down nemeses of the opposite faction, or duel with one of your favorite friends!
Edit: Here's an example of what creative gold sinks look like (as opposed to just repair costs)
Players can now choose between sending messages that will arrive instantly, in an hour, or the next day. The faster you want a message to arrive, the more expensive that message becomes!
Last edited by Kelimbror; 2013-06-26 at 06:02 PM.
BAD WOLF
Wow.. the whole Rivals thing sound interesting and I get what they are trying to do... but wow so much potential for people to abuse that system.
Rivals does seem to open you to repeated ganking but it also opens some interesting possibilities too. It may let you mark gankers too. Which could help turn the tables on them. Imagine calling out a ganker in global and anyone inclined being able to add their name. It would make posses much more effective too.
Imagine the battles you could get from rival posses marking each other. Opens some interesting Open-PvP scenarios.
Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.
yeah...there's really no way that won't be a nightmare for everyone. This is a game you really, really don't want to be on a PvP server unless you want to be ganked constantly.
Also, good to see that they are going with GW2's flexibility for crafting:
Tradeskill Dropping has been replaced with Tradeskill Swapping. Players who visit the Tradeskill Trainer and select a new Tradeskill will be given the option to swap a current Tradeskill out for a new one. This will cost various amounts of money, depending on the Tradeskill you are switching from as well as the tier reached.
BAD WOLF
But we don't know how this tracking rival works,tracking in the same zone, or when he's visually closer to u,some sort of indicator will tell us etc etc.
Last edited by athlonmax; 2013-06-26 at 06:10 PM.
Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.
It doesn't matter. You can now mark players from an interface that makes them easier to find, track, and repeatedly kill. The details only tell you how truly awful it is. Do you know how much people freaked out when wow added the target marker to the minimap? Like...people went nuts about the PvP implications.
Even if this system did that, it's already too much. PvP should never be about letting the game interface enable you to kill someone better. That's the opposite of competition.
BAD WOLF