Greetings! For those of you who don't know, GW2 is attempting to break the holy trinity of "Tank, DPS, & Heal" and replace it with Damage, Support, & Control. To learn more read here: http://www.guildwars2.com/en/the-gam...healing-death/
What do you guys think of this? Do you think it can work? Are you excited as to what kind of raiding encounters could be designed around this new concept of each profession having a piece of the new trinity? Do you think PvP will be more dynamic because of it?