Direshadow speaks the truth, but I guess that's a foreign language to y'all...It seems right now that Shadow Priests have to be babysat by other classes in order to be useful in PVP and that's part of the reason why I quit. After the nerf to our dots, I felt like an Arcane Mage with very poor survivability and CC.
Our self healing is pathetic and our main forms of healing (holy spells) cost to much mana and heal for to little. The fact that Vampiric Embrace is still in the game, unchanged, just boggles my mind... such a godamned usesless talent and yet it's REQUIRED.
Also, once again, our fear is next to useless since P-Horror can be trinkted easily now. Maybe if it was on the 1 minute cooldown like at the start of this expac, it wouldn't be such a big deal, but that's not the case.
Really, before the nerf to our dots, our only real strategy against melee players was to spam Devouring Plague as hard and as fast as possible and even that was a stupid strategy. Now that doesn't even work any more.
Bottom line, to often the question comes up, "Why not take a warlock instead?" We've lost our ability to regen our partner's mana and health, our healing is weak, our fears are useless.
Sorry, but if you are wanting to pvp SERIOUSLY in 3s, it's a bad time to be a Shadow Priest. The change that makes trinket negate silence and disarm effects really borked us.
How to fix this problem?...
- Redesign Vampiric Embrace so it's a GOOD self heal on a long cooldown, useable in shadow form.
- Lower the cooldown on P-Horror.
- Redesign the 4P Shadow PVP set so that players of that spec actually want the gear.