I would have been more satisified if there were no legendary items at all. The system as it exists in MoP is just another attunement, something that is less a boost for doing it than a penalty for not doing it. The boost it provides will be countered by compensating increases in the difficulty of the raid content, so the design doesn't actually make you any more capable at doing the content that would be provided to you. What it DOES do is increase the spread in player capabilities, make it more difficult to level alts, and make it harder to get back into raiding if you come in late.
Overall, the legendary system is just not worth all the negatives that come along with it.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
That new warlock tier set leaves me sad it looks like a barely redone dragon soul warrior set guess i'll have to use xmog to cover this set up
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Highly disappointed in the lock set, makes me think a shammy and a hunter decided to make a baby with a monk and then puked it onto a warlock.
That Warlock set has way too many colors that don't go together...
"Achievements will be the only reward for Proving Grounds, as they are mostly aimed at learning new specs or challenging yourself. They are fun on their own.
Weird how that works. More challenging content gets rewarded less."
The raiding community would never stand for raid level gear being offered for non raid content. Even challenging non raid content.
Those are unfortunate photos of the developers. They're all smiling, but none of them are raising their eyebrows so they all look super smarmy and smug. I hope some new photos of them are found somewhere soon so they look like the relatively nice human beings they probably are.
yeah lets update the website instead of putting time and effort into mending broken classes and overpowered ones in game who the fuck uses the wow website for anything other than the forums and shop services everything else hardly ever gets looked at
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[QUOTE=SodiumChloride;22138374]well maybe you shouldnt have dumbed down the talent trees so much, i dnt find the level 90 deathknight talents meaningful at all which ever you pick gorefiends grasp is only good with the moonkins pull back move in rated bg's. remorseless winter sucks, and desercrated ground was removed at one point in the game and it comes back as a 90 talent no wonder your games losing subs cos its fast becoming warcraft my first MMO you will find it next to the my little ponys and power rangers at your local toy store! seriously blizzard blues have no idea what there talking about and these dev interviews are pointless its more carrot on a stick bullshit with answers like soon,maybe, we will see and we dnt have the resources for thatOriginally Posted by Blizzard Entertainment
It isn't an Option though if you read what they do your guild would almost MAKE you get it unless they want to be held back. It isn't that huge of a deal but it is a notable difference. I'm not sure if you have too much time on your hands or no alts but it is really fucking dumb.