Evidently it being the highest played and still profitable MOBA would beg to differ.3. The surrender option makes League worse. They also have a lot more room to make mistakes than this dev team.
And that hasn't stopped the team from being experimental despite their drastically reduced size, such as introducing Deathwing,
towers auto-targeting players if they damage enemy heroes in their bases, and the gladiator's medallion. Introducing a surrender
mechanic and seeing how it affects the game would be no different.
Gonna have to agree to disagree right there, cause based on my gaming experiences, no, in fact HELL NO, is it everA comeback in this game is unbelievably common. It's not extremely rare and its not even 20-30%. HOTS has been a
notorious game for absurd comebacks since its first alpha build. It takes just a couple staggered deaths or one bad engagement
for an entire game to be turned around. Its not hard to do and it is way more common than you think
"unbelievably common", not difficult, or more common.