its not Choregast but BOREghast....
Haven't bothered with the twisting corridors, but the rest of the torghast, yes, boring as anything. Level of boredness varies according to your class obviously. The good thing however is that once you get the ash for the legendary of your choice, no need to go there any more. Rest of the items there are vanity / quality of life related, not gameplay enhancing per se. I didn't like wintersaber trainers in vanilla, so I decided to leave the cat alone. Think the same will apply to these chorridors or whatever you like to call them. The game is not catered for an individual internet hero, be it me, op or anyone else out there.
I finished up TC last week and had a pretty fun time doing it, but I like solo content. Further, monk has a certain set of anima powers that if picked makes it basically impossible to lose. I personally find normal Torghast slightly annoying now, because it's not very likely I'll come across the build pieces I get in TC that make me an unstoppable killing machine.
Yes, I have the creeper on all my alts.Mount is account wide I'm fairly sure.
Last edited by tamraine; 2021-01-18 at 11:17 AM. Reason: Formatting
I have the feeling that many haters on this forum have no self control. If you don't like something then don't do it? I don't like PvP and don't like LFR, but I simply ignore those things. Same for mount collection. Running an old raid once a week for a 1% chance of a mount drop? yeah, no thank you. But there are people that like this and that is fine.
So, simply ignore TC if you don't like it. Inventing Nicknames based on your personal feelings is childish, which coincides with having little self control. So there's only one advise to give: Grow up.
Agree. No chance I'll spend hours just to get a mount. Not worth it.
"This optional prestige thing is a chore"
This is one of those features, like the Mage Tower, specifically meant not to be for everyone. And that's fine.
This is why the Mage Tower was awesome and Twisting Corridors sucks.
Twisting Corridors takes for-freaking-ever and is terribly monotonous. It isn't particularly difficult for many specs even now in 9.0. Gear will eventually make it faster and easier for poor specs, but even then it'll still be boring.
Mage Tower was gated by skill and gear didn't make it faster, it made it beatable in the first place.
If 18 hours for a mount sounds like too much to you, maybe just don't do it?
Spoiler: it's not long at all. People are farming some mounts for hundreds of hours.
Pretty fun doing it the first time.
Will probably repeat a couple of layers with different chars later, but other than that, have no intention of doing it often.
Nothing wrong with being done with content, especially like Twisting Corridors, where you gain no player power.
Fun is subjective. Personally I had probably the best time in years of playing wow while doing corridors with a friend.
But yeah, the effort isn't that big as well. Sometimes you need to work to get a reward, not every activity has to be fun, sometimes it's the reward at the end and the pain you have to go through only makes it feel better.
I actually wish they released TC week 1 with a layer cap of 1, increasing by 1 per week. Yes, we still wouldn't have the mount, but giving that much power in 1 week to an 8+ hour activity wasn't really smart. Spread out over 8 weeks, though...
the first floor is massivly RNG dependent, after that nah its as you say.
for example when i do twsiting corddiros for friends i constantly reset till i get the infernal pact power to start, then i pray we got a skeleton layer, cause then i get the ravnous orb and get unlimited anima on floor 3.
i also hope for some possibly good demon powers early on to make it safer so my pet can get its stacks, i also hope for some greed stacks so i can get some passive phantasma so i can have enough for the orb and more at the first shop, and also to give me some later passive generation for when skeletons stop spawning.
if the first 2 floors go well, then its no more rng, its just normal, but the first floor, maybe first 2, are very much "i need these specific powers to drop at some capacity" and atleast you can control ONE power (your starting power)