i have seen literaly 1 semi-decent boomkin in m+ this expansion. 99% of them are complete trash fotm rerollers . just this weekend i had in my party 216 boomy who did overall the same dmg as my 200 itlv retri paladin. what he also had was 900 toxic.io so clearly he got carried a lot.
honestly if i was making +15 groups i would take non-meta classes over meta 100 % of time - because good meta players dont do +15 only like +20 atm .
Last edited by kamuimac; 2021-04-07 at 06:32 AM.
What do you expect. You need to use raider.io within reason. Obviously it does not give you information about a guys skill with 900 r.io. 900 rio is something around 10s, right? These dungeons can be done by 3 people, who are themselves not even that great.
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The thing is, even if you can make your own groups, it is still a disadvantage to be unable to join other groups. Because a 15 key, can easily be depleted down to a 13 with some bad luck. And that keystone level is where the real shitshow starts.
Bro, ima be honest with you. What keys are you actually running? Cause at 200 ilvl, and other info you have posted, im guessing you arent running high keys. Obviously the meta classes with low 900 rio like that moonkin arent gonna be very good. The good ones shot up to the higher keys a long time ago.
Not really trying to tell you to git gud, but get better gear, build up your rio, get into higher keys and you'll start to understand why some classes are meta.
Good meta classes do +15s for their vault. Youll see the 1800+ "toxic.io" queuing up for your 15s
Yea I agree with your statement but I think its more of a class issue than anything. Boomies are literally there to blow up bosses and assuming they know how to use convoke they are probably going to do very high damage to single target situations. But they have such a long cooldown that they arent going to be like a mage who can combust on a pack, then combust on the pride and lastly get combust back towards the end of a boss.
Yea Im sure a good boomy will do ok damage on packs and decent damage overall in a dungeon, but they cant compete to other classes on aoe so their overall is going to suffer alot.
Last edited by mjolnrik; 2021-04-07 at 08:10 PM.
I've got no clue what people want anymore. I started leveling and alt ele shammy last week on horde for fun and because the spec is strong right now.
I've got to the point I'm just not getting invites anymore. 213 ilvl, 2.8k main rio and just not a single key. I've tried running my own keys, but I also get barely no signups
so either people are picky when signing up as well or there simply isn't the amount of supply.
Now, I've got enough friends to play with so that it doesn't bother me too much, but just wanted to share the feeling as I've got no clue what people even look for anymore for 15s
Looks like your useless IO score means nothing after all. I'm 228ilvl and my IO is like 1300-1400 or something. Not even sure. Whatever you get from doing 15s and 16s. It's only 15s now because for a while I did 16s to get a 15 in my box next week. I app and get in after a few which takes like a minute. Have gear and it's easy if you're just doing a box. It's been this way for months since doing 15s was easy for Joe Casual to do. My alt is 221 ilvl and a prot warrior and I get into groups for anything instantly because I'm a tank so that's normal. I have maybe 800 IO on him because I only ever do keys I want gear from and only 15s at most because doing anything higher is dumb.
I don't get why you kids have this ridiculous idea of "just get more IO LOLOLOL" to get into 15s. You know who cares about IO? Boosted rats and people that sell carries to boosted rats. They keep insisting it matters because they are one or the other. The score means absolutely nothing. I don't even look at someone's score when they app, only if they've done 20+ 15s because if they haven't even done that, they're useless and I don't want them. I never take melee because I don't like melee. I push my own keys if I have a good one or I do a random one if I get a shit one. I'd normally do them with friends but people are too burned out the last few weeks so I pug them. I was scared at first but it's so fucking easy to do a 15 even with absolute spongebrained gravy drinkers. They aren't hard, you guys know they're not hard, nobody is saying they're hard but yet you'll still have mongoloids insisting you need X IO to do it but you don't. I've never had a problem getting into groups because I have gear and naturally look like I have done these keys a lot because I have because they're easy as shit for free gear.
If you're some kid that has 213 gear tryna get into a key and you're like "but my main's got 2500 IO thoooooooo", tough shit, I'm gonna take this 220 mage coz he's the more obvious choice. Maybe he's shit, maybe he's a boosted maggot, maybe you are, I don't know but it's my key so I can be as arbitrary as I want. You can too if you just push your own key. If you get a shit dungeon you don't wanna do which I understand and can relate to but in that case, just app to a few keys and see what happens. If it takes more than a few minutes, accept that you aren't in a position to be picky and deal with it.
Infracted
Last edited by Sonnillon; 2021-04-10 at 10:55 AM.
Paladin Bash has spoken.
I had same problem. Already done KSM. I could get inv after about few minutes. Just try hard do ur keys. Im shadow priest 1.3k rio. 222ilvl. First steps were hard. Like 1h spam to get inv. My keys were deplated mostly. I know that could be frustrated.
Yeah, I mean that part is somewhat deducible given I get invites on any of my other chars with 220+ instantly.
Again, I'm not complaining as I have people to play with, but just wanted to share the sentiment of not getting invited and confirming to other people that io doesn't help.
Tbh... I don't look at the score that much. Rather the amount of clears on that key is vital to me.
A 2k score but every dungeon cleared only once or twice screams boosted.
A 1300 score but you've done the dungeon 15+ already like 20 or 30 times? I'm picking you.
As someone who routinely boosts 20s, you cannot be raw boosted up to that level. We expects clients to perform above average (not on exceptional level, but decent) as there's not a lot of leeway for failure. Also, given the price those boosts run I really don't think anyone would randomly take enough time to learn to play the class well and then sink 15-20M gold for all 20s timed which give no extra reward.
Just pointing it out there that there's a limit you can be "purely boosted" and above that level the players will have some clue how to play.
Fair enough. I was thinking more of a guild boost. I am very late to the addon, and my RIO is already 1400 because I'm basically getting carried by the top geared guys from my guild. I still don't know the dungeons at all essentially and it shows because I've barely cleared them once or twice and I am already above 10 in all of them.
Granted, 1400 is nowhere close to 2000, but let's reduce that to a stable 1600-1800 and I think my point stands still. 2k you're right, all keys 20 in AFK mode is kinda impossible considering it would take like 4 other demi-gods to carry a dead body through that.
Yeah, anything below is pretty much carryable depending on the lineup and I agree checking the amount of keys run is a good measure to scour out the carried ones. The reason I nitpicked on the earlier post is because a lot of people do claim people to be boosted when they're not. I guess guild carry is a form of boost, but I'd count it as a different form of boost.
The reason for requiring the client to actually know how to play is because we're not allowed to deplete the keys we boost. Thus, any boosters doing high keys boost will not take risks of getting striked and getting no pay. This means, for the most part, the higher the keys go, the better the client no matter if boosted or not. We'll always discuss beforehand whether we can do a certain boost, check the client's logs and talk with him a bit. If he seems boostable for the keystone he wants, we'll do the run.
For the most part people buying high boosts are either off-meta or just some players who haven't found a team and want to see how the game works at higher levels. It's a totally different matter than boosting KSM which you can do as a 4 man team with the client AFK every single time.
I don't understand the opposition to a M+ queue. Nobody with an ounce of common sense or competency would use it, so let all the shitters crying how toxic IO score is get stuck with each other.
Just give me a spectator mode so I can watch them all fall apart at the 1st boss