BfA is the reason why WoW is sinking. Most left then, rightfully so. What you blame here first started heavily in BfA.
Your adorable expansion is reason numero uno.
And you only played WotLK on a private server. Stop fucking lying to win internet points.
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He didnt even play WotLK on live servers, and TBC, not at all. Patethic really.
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
games made for esports now.
“Choose a job you love and you'll never have to work a day in your life” “Logic will get you from A to Z; Imagination will get you everywhere.”
It already exists. What these fake casuals are asking for is gear being handed to them. It is. And these fake casuals are still up in arms.
There is no content in the game where a single player is blocked from being a part of. Every part of the game allows a single player to create their own team to take on any challenge.
They are if you make your own group. Literally thousands of people do it every day.
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How would you know? You don't play the game as you have often stated. Everything you have ever posted boils down to you ignoring facts and "I heard from someone somewhere..."
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Considering ilvl.power relativity us the same as it has always been since WotLK, tell us why it is different now? Because it's not.
I have a blast on my 190ish alts zerging around bg's with the group. I tend to avoid grabbing the flag, as there is typically a better geared player there specifically to carry the flag, but other than that, its no different. And although i avoid it, i have carried the flag / orb many times and had no issue at all. Its a made up "problem", which is a shame, because SL has enough genuine problems without people who have not even purchased or played the expansion trying to tell those who actively play it how they are wrong about the game.
It really is a pity, if these people were smart they wouldn't be defending the status quo, the ridiculous requirements needed for players to enter the endgame, and the general elitism and toxicity so pervasive throughout the game and community. We can see the result with players leaving by the droves. They should be fighting to keep folks subscribed, because they pay for their content too. What is the game going to look like in the near future when everyone is gone but Ion and the 20 or so folks left who love his exclusive and elitist game?
I hope they liked ToGC in Wrath.
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
Why is it that you hold so much hate for a game you seem to so desperately want to play? It clearly isn't something for you anymore but that doesn't mean you hold all the answers and everything you demand the game to be is actually healthy or right for the game. If people were smart we wouldn't have so many ex-players trying to dictate how others currently play. Because the smart thing to do when you no longer enjoy something is to stop doing that something and find another thing to do.
There is toxicity in the community but it comes just as much from ex-players like yourself as it does from idiots and mean current players. Everything about the game this expansion has reduced the requirements to enter the end game. You can get an average item level of normal raids with out stepping foot in them. You can gear through raids, Mythic+, or Rated PvP. There are plenty of entry points if you are only willing to do them.
Even the third party tools are easy for anyone to make use of. You can find how to play a class, the stats you need, the talents, the rotations, the legendaries, the best covenant, best conduits, etc all on Wowhead, Icy veins or other guide sites. There are tools like Askmrrobot that can sim stuff for you with an easy to use gui.
You can even get a addon that gives a one button rotation for simplicity.
Last edited by rhorle; 2021-05-09 at 06:49 AM.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
It is not only faster, but requires less effort and time than ever before to obtain an ilvl equal to normal raid gear. I find your comment extremely ironic, considering you have stated numerous times you do not want to do any group content at all, other than random bgs, which have no requirement for entry. This one comment shows how extremely dishonest you are being, more than anything else you have said. You are complaining about a "problem" that does not exist, in a game you DO NOT OWN AND HAVE NEVER PLAYED.
You can obtain gear more powerful than ever before, in less time than ever before, and yet you, someone who has not stepped foot into the SL, are making the false claim that it is in some way harder...
There was a good point made recently- that Devs don't go into work thinking "lets fuck players today casuals need all the toys" but its often handed down by somebody like ION who says "oh thats a great idea, but how's it work for casuals change it like this!"
So i can't really blame devs and we shouldn't really -- we should blame those in charge.
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Blizzard are making bad choices at the moment they're making systems that need so much double checking and redesign over and over again that balancing classes and making sure hybird classes just don't get the focus at all, and i'm seeing a lot of "Dev" hate i admit i used to be just like this - but most of the time it isn't Dev's making these choices.. just people like ION - who call the shots tell the devs "oh no you gotta do this, or that."
Dragonflight Nerfs vs fun again show a Blizzard that hasn't learnt a lesson, Actions speak louder than words afterall watch what they do and do not do.
As long as this wonderful community keeps pretending M+0, Normal raids, RBGs, arenas, are literally the same thing as LFD, LFR and random BGs, you'll be screaming in the void.
I can't speak for PvP but as a strictly queue player, I used to have a decent progression path that could keep me subscribed for months. Why should I, a solo DPS player, spend so much time browsing the group finder when I know people are going to veto my applications because I'm so low on the totem pole of gear and desirability? This game opened up so much for me in 3.3.3 when I could click a button and get in a dungeon without being judged and amass epic gear little by little doing stressfree content I liked. I honestly do not understand why the game ever got rid of badge/Justice/Valor vendors and gear slowly attainable by people like me.
Now people are telling me I should be happy because the game is throwing the welfare gear straight at me in a matter of a week or two of hitting max level. I never set foot in the Heroic dungeons or LFRs I used to run because they're dead on arrival. I just queue for the final boss to complete my story quest and get the nice rep bonus, and that's it. There's no incentive to run them now that I'm so graciously given gear that makes them obsolete. I look back fondly on late Legion solely because of Mage Tower (which was so universally loved because it was entirely attainable by solo casual scrubs like me), but it's actually Legion that started nailing the coffin when it started randomly giving me Mythic shit for crushing nuts and chasing squirrels while telling me that Balance of Power – the quest chain that was functionally closest to the Legendary cloak/ring quest chains I could do – wasn't for my LFR hero ass. As a result, I never bothered with Emerald Nightmare or the Suramar raid. And yet I still know Mogu'shan Vaults, Terrace of Eternal Spring and Throne of Thunder by heart. This is a fucking problem.
Instead, I hit the item level wall nearly instantly and Ion pats me on my lil casual head and tells me "congratulations! now you can run the real content! " and dude, no I won't. I never did. Gave it a feeble try in TBC, decided it was either too long or too stressful, and it's just been made worse by the cesspool that is the Group Finder. I think I'll go play that other MMO that slowly drip-feeds me raid level gear at the end of a tier for running daily Heroics and LFR instead. At some point in this thread's absurdly long sister thread, somebody called it "World of Communism" and I found that hilarious. I'll be over there, loudly erupting into The Internationale.
As the leaker of Legion and the survivor of now 4 heart attacks and prostate cancer I can say this about Casual WoW: It sucks in the current state. 9.1 should bring some harmony to casuals but not enough. I fully expect 9.2 to be casual and alt friendly, as have all late expansion patches recently.
I can probably attribute 1 of those heart attacks to Blizzard attorney Rod Rosenstein but it won't stick. Anyways, WoW will eventually cater to Mythic+ no-lifers and raiders, as usual. Casuals and alt fiends such as myself will be a thing of the past.
At last. Someone who is ultra casual that is making demands that make sense.
I completely agree with you. If you don't want to or can't handle m+ then you are literally stranded. You're not asking for gear you don't deserve, you're asking for gear you do deserve but not all at once.
Personally, I am in two minds about how good campaign gear is. I hate that normal raids are basically a waste of my time. I hate that there are no spamable upgrades unless you're doing M 7s or higher. Sometimes I would rather do a couple of heroic dungeons just for the hell of it on my dirty dirty alts but these alts already out gear heroic within 5 hours of 60. This is the real problem. They need to have queueable content that is a bit harder than heroic that does ultimately give you normal raid level gear. Something along the line of how PvP works right now. Want better? Organized group content.
A good start would be to have an untimed mythic 5 level dungeons that are queable. They drop 1 piece of gear and some currency. Make it something like 50.dungeons gets you a complete 15 piece set. Casual content that'll take a couple of months for a casual to complete. Even throw in a vault option that's a difficulty higher. I don't care, it's a piece a week.
But the question is, are we sure that so called casuals would like to endlessly spam dungeon only and nothing else to get gear?
I mean, they are not “random” like Diablo dungeons. At least random bgs have the human factor and they are all different, but dungeons? Same 8 dungeons, same pulls, same enemies, same bosses: I don’t know.
Because if you want to play a casual carebear MMO you should go play GW2 or FFXIV, WoW has competitive endgame.
I didn't say they were "difficult" or asked for a certain level of skill to acquire. They just take TIME. A level of time that feels out of place given the rapid speed at which you do everything else in WoW.
In the meanwhile, a player hits 60 within the first week of playing the game. Starts doing endgame content, and gets booted from every single group repeatedly because their gear is unacceptable, they have no legendary, and the renown is trickling in. Just boot after boot after boot from these groups. Can't get invited to a group finder raid. Can't do much of anything.
The point is that even a 2-3 week SYSTEMS catch up (As in, NOT gear), doesn't feel good. In that time a player could have so many negative experiences they don't continue playing. And likely - that's what's happening as the game struggles to attract fresh blood and retain those players. So much so that Blizzard redesigned the leveling experience multiple times over, and it's still not effective.
It ain't the leveling.