Originally Posted by
Azain
i was always a fan of it and used it until getting into it with a warrior buddy of mine, and we hashed it all out one night. some theorycraft, some numbers of course. and this was when i didnt use imp hs, so i had 5/5 2h spec, for extra 3% damage.
assuming you drop that 1 pt from 2h spec, which you would, i don't know how useful it becomes. 20 rage per minute is great, no doubt, but when will i use it? i am able to ms/ww everytime they are up, and do a considerable amount of spamstring in between. so is this 20 rage an extra heroic strike instead of a white hit, possibly, but the rage swing on that is huge because im using 15 instead of gaining 15-20.
also here have been times where i wanted to intercept or pummel, and im stuck at 9 rage, and im like #$%EGR$^U %UHR%$Y ahhhhhhh something hit me one. in those cases yes it would be amazing, possibly even life saving or game changing. but even in that situation, does that 1 rage come in .5 seconds later, or the full 3. if you look at 600 rage as 20 MS's, yes its a ton of damage compared to 1% overall. if you look at 600 rage as some of it is wasted, some of it is rolled up into executes, some is used as heroic strike damage over white damage, then 1% of a 30 minute fight becomes a whole different thing.
as with most non-static warrior skills, i think this scales with gear. at the high end i would like 1% of my overall damage more so than 1 rage every 3 seconds, which i may or may not be able to put to good use.