This is a valid concern.Originally Posted by Ceridith
My point is... They can only get away with charging $10 for this because some people value in-game vanity. It's one of the biggest motivating factors for some people. Getting $10 for each of these pets relies on the idea that the game you buy them for is worth $15 a month to play. Nobody is going to buy these pets unless the subscribe to the game. People who buy these pets are motivated by vanity and need in-game motivators to make the pets worth buying.
The value of any RMT is proportional to the value of similar rewards obtained in game. Without a steady supply or new rewards offered in-game, the RMT rewards are worthless.
The person who pays $10 for these falls into two categories:
- The person who feels similar rewards in-game take more than $10 worth of effort to obtain.
- The person who is motivated by vanity items enough to spend $10 on one, meaning that that's probably also a big part of what they pay their $15 a month for.
With this in mind, Blizzard CAN'T stop producing vanity rewards in game and expect the RMT items to sell. The success of the two are linked. If anything, they would introduce a LOT MORE vanity items in game and make them obscenely hard to get to drive up the perceived value of RMT items.