We all are excited about WoW:C and everybody of us has a different opinion about how it should be done. Yet we all agree that WoW:C won't be LIKE WoW 2004. There are two strong fractions here, the purist and the modernists. I think we would ruin the game for one fraction if we really force our ideals on the other ones so why not take a approach that has worked in the past? A simple switch like they did in Halo: The Master Chief Collection (Halo: Combat Evolved) ([Since this is my first post i cannot provide you with links, but your welcome to do a quick google])
1.) about the patch level & bug fixes
1.1) patch level
We all loved the classic experience and the greatest of it was 1.12.2 and thats where we should stay. First of all it was the most & best balanced of all of classic. It's not the perfect solution but the best we have - since all of the overpowered abilities are known by this point the majority of the player base would choose a class/race that would be considered unfair by the others and would slowly be patched over time. That makes no sense. Also having not connected flight paths is a insane idea, it was implemented because it was a pain in the ass not to be able to travel long distances without watching your char fly for minutes just to click 2 times to make the char fly for another 5 minutes. also having them added later is just a waste of time. I'm not talking about LFG/LFR or summon on meeting stones here just that ALL that is considered classic should be included. And finally BGs and connected auction houses. I read a lot that the BGs were just a way to balance the server load. That may be true to some extend but that weren't the intention that was behind it. They should be available at the beginning since it was always a great experience we had fighting there and did not minimize the city raids and/or the open world PVP. I hope its clear that the point im trying to make (with all of these random examples) is that we should not come up with some excuse to make the game fit our personal nostalgia but to make it the most fun experience for all of us.
1.2) bugs
bugs were everywhere back in the day. I remember all of the many and random wow crashes to well. My client crashed a lot for some reason when there was a pvp-fight going on in Hillsbrad Foothills and there were a lot of them. And after every crash i had to run the wowrepair.exe that took its time. Nobody seriously can want this back or the random glitches that made you fall trough the ground, often happen when you were climbing a hill. Some of the bugs were fun and other were game breaking. Thats why the devs should start on 1.12.2 and fixing bugs that were in classic. Bugs are unindented behavior and are not meant to be there. Its like somebody is keying your car and you would claim that it wasn't bad at that time or didn't bother you, same goes for bugs. If there is a solution to get them out of the game, even if there were there in 2004 they shouldn't be in 2018.
2.) about the graphics & models
All of us love the comic style of WoW and yet all of us have a different approach to how to get this 2004 feeling in 2018/19. The only solution to this is a switch that allows us to switch between the old 2004 models and graphics and the new ones. Its totally legitimate to want the 2004 look but you cannot argue that all of us want that. The textures are a swamp of pixels and the models look just outdated. If theres a switch like there is in Halo: The Master Chief Collection (Halo: Combat Evolved) (Link removed since its a new account) why is half of the threads about WoW:C about the graphics. If you don't like the new models/shadows fine, just switch but forcing them on the other players would just make them leave. The graphics cannot be the point of all of this, its a legitimate aspect of the game, yes but just that, a aspect.
3.) about the user interface
3.1a) a approach for a updated interface vs the old one
like with the graphics there should be a toggle for a updated interface with minimal changes and the old one. The WoW 2004 interface was made for non-wide screen monitors and therefore looks like that. There is absolutly no reason to have the 2004-Quest log back. I personally would go with the Patch 3.3 Quest log. [Since this is my first post i cannot provbide you with links, but your welcome to do a quick google]
3.1b) some interface changes that weren't in classic you cannot leave out anymore
Simple things like the clock that shows you the local time and the server time. If you ever been overseas (like work & travel in Australia as a euopean student) the dual clock just saved you a lot of hassle. But also things like the calendar. Unlike LFG/LFR the calendar was something we had back in the day. Yes u had to open your browser and yes u had to navigate to the guilds website but why should we do this? Its just beyond me why this is a better approach than having it in game. Also you just can look up when the next events are (like Winterfest). Unlike LFG/LFR this is provided by other websites anyway so not to integrate it is just a waste of time. And if you really really don't like it, just use the toggle to turn it off). Also having a stats/achievements in WoW:C. Yes i want to see how many times i died in the game and yes i want to get a achievement if i done something great. Should be there any rewards for that? No. Should it be a requirement for anything (like in legion for the flying ability) No.
3.1c) the menus
yes, we gotta change that too. In 2004 the menus filled the whole screen ([Since this is my first post i cannot provide you with links, but your welcome to do a quick google]) and you could barley change anything. Its nothing game breaking or not purist enough to have the current (yes the patch 7.3.5 menus) in WoW:C. The menus are maybe the most overlooked changes in WoW but if you played all theses years you remember that the devs changed them a lot. The current approach with having a clear and structured menu with a add on tab is simply the best way to do it.
3.2) Interface add ons
The 2004 API of WoW literally allowed you to change and to do anything. There were add ons like healbot (im not sure on the name) that basically were hacks. Blizzard limited the capability of the add ons for a good reason and it should stay like this. To make things easy Blizz should just use the patch 7.3.5 API so add ons work for both clients. Also like mention in point 3.2 doing this would de-clutter the interface. Back then you had to use add ons for add ons like Minimapbuttonbag which only function was to collect all the add on buttons (and you had at least 20 of them) into another button. Also every add on had a different way to change settings in the chat and it was annoying. Add on 1 was like "/add1 change THING1-412 1,2,3,32" while another Add on handled it like "/add2 5" and Add on 3 handled it with a menu in a menu in a mini map button. If you don't know what im talking about consider yourself very lucky.
4.) about game mechanics
4.1 WoW Token
There will be gold sellers. Like on non official servers there will be gold sellers on WoW:C too. The only working approach that i have seen is the WoW Token. Do i like it? HELL NO. But it is the only working thing we got. Banning gold sellers/buyers? Yes but you know, they just create another account.
4.2) Phasing
This is kinda personal for me because phasing (introduced in WotlK) was the point where the game broke for me. Luckily there was no phasing in any way in Vanilla-WoW and there shouldn't! If the realms are not populated so be it. I literally hate that you just get phased with other realms because that just make sure the quest-mobs are dead and you don't make any friends since the people are fading away after 15 minutes.
4.3) Live/Classic-Cross
WoW:C should be separated completely form the current WoW.
5.) about the technical backbone
There are some necessary changes to the games engine. Like support for dual monitors and IPv6. I think this is a non issue and everybody agrees on that. Also integrating the client in the new Battle.net.
Since i am playing on a european server, i cannot post on the official US forums ([Since this is my first post i cannot provide you with links]) where the devs are keeping their eyes on. So if any of you want to copy & paste this there, you are free to do so. This is about spreading the idea and i want to discuss (or at least read) with all of you.
updated: v1.0 - 2018-02-16 12:49 pm CET