Before folks start commenting about this being a negative post, telling me to play something else, let me set the record straight.......
I enjoy World of Warcraft for a variety of reasons, and have done since about mid TBC. I raid as much as I want to, in the difficulty bracket that I want to, with a fairly good group of IRL and in-game friends. I enjoy the new expansions and subsequent content patches to varying degrees, and am still a subbed player. I take part in the Beta testing phases, and provide feedback as constructively as I know how.
All that said, every supposed "WoW killer" has fallen by the wayside. Some have been good games, and some not so much. I doubt that it's because all the studios that produced them were bereft of creative direction, and there's more than enough source material out there to make something truly epic in terms of an enduring MMO world out of it.
So the question I'm asking is a simple one. Does WoW need to die for the MMO scene to rejuvenate? Putting it another way, does the very presence of WoW prevent the success of a new MMO IP? In the same way that a forest fire clears the way for new life, would the death of WoW encourage a new MMO, or even several, to rise in it's place?
What are your thoughts?