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  1. #1

    Back to millions of HP and DPS?

    With no stat squish planned for Shadowlands, are we back to millions of HP and DPS numbers? What was the point of squishing in the first place?

    Shadowlands has squished the max level to 50 (60). Why wouldn't Blizzard take this great opportunity to reduce the level 1-50 numbers all the way down to Vanilla levels, where a fresh max level has only a few thousand HP? That would've solved the stat inflation issues for at least the next decade.

    It seems like a waste of development resources squishing the levels and keeping the gameplay the same. Blizzard had a great opportunity to really revitalize the leveling game but gave a half baked solution.

  2. #2
    It wouldn't solve anything. With the number of difficulties we have now each of which should have a sensible power creep on the lower one we will experience stats inflation every other expansion. What previous stat squishes achieved is we have millions of HPS/DPS instead of billions or trillions even

  3. #3
    you do understand your level is a stat right? I'd be willing to bet we see a stat squish but I'd bet it's like TBC level stats.

  4. #4
    I can never figure out if this guy is serious about his topics or if he's just doing bait threads..

  5. #5
    With todays design and 4 difficulties per raid teir the dps inflation per expansion is far bigger than it was be4. Even a really big squish wouldn't give us 10 years.
    None of us really changes over time. We only become more fully what we are.

  6. #6
    Quote Originally Posted by SkagenRora View Post
    I can never figure out if this guy is serious about his topics or if he's just doing bait threads..
    It's always a bait thread with Styil, all the way down.
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  7. #7
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by styil View Post
    With no stat squish planned for Shadowlands, are we back to millions of HP and DPS numbers? What was the point of squishing in the first place?

    Shadowlands has squished the max level to 50 (60). Why wouldn't Blizzard take this great opportunity to reduce the level 1-50 numbers all the way down to Vanilla levels, where a fresh max level has only a few thousand HP? That would've solved the stat inflation issues for at least the next decade.

    It seems like a waste of development resources squishing the levels and keeping the gameplay the same. Blizzard had a great opportunity to really revitalize the leveling game but gave a half baked solution.
    "Millions of HP and DPS"
    alright so first, we never get anywhere close to dealing "Health per second"

    so even if we get to 1 mil hp (Which we will) does not mean we will hit millions of DPS.
    but again, those are adjusted every so often, so who cares.
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  8. #8
    Elemental Lord
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    Quote Originally Posted by Stickiler View Post
    It's always a bait thread with Styil, all the way down.
    This. He's a troll, but never attack people personally (he doesn't even post in his threads), so avoid geting banned.

  9. #9
    I see DPS ending this expac with about 500k. (mythic raiders or so).

    I'm sure we'll see 2M as the late game norm in SL.

  10. #10
    Replacing Titanforging with a bonus like Corrupted already cuts a lot of the number gains. They just need to make sure the exponential scaling of different corruption bonuses doesnt go too crazy.

  11. #11
    Elemental Lord
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    Quote Originally Posted by SkagenRora View Post
    I can never figure out if this guy is serious about his topics or if he's just doing bait threads..
    oh he is definitely baiting. in addition he never ever responds in his own threads which means he can never be banned for posting garbage

    - - - Updated - - -

    Quote Originally Posted by styil View Post
    With no stat squish planned for Shadowlands, are we back to millions of HP and DPS numbers? What was the point of squishing in the first place?

    Shadowlands has squished the max level to 50 (60). Why wouldn't Blizzard take this great opportunity to reduce the level 1-50 numbers all the way down to Vanilla levels, where a fresh max level has only a few thousand HP? That would've solved the stat inflation issues for at least the next decade.

    It seems like a waste of development resources squishing the levels and keeping the gameplay the same. Blizzard had a great opportunity to really revitalize the leveling game but gave a half baked solution.
    I mean you're not going to reply to this because you're trolling but no. they did a stat squish at the start of BfA they do not need to do another one again in Shadowlands. we might have one at the start of the expansion after Shadowlands; they tend to happen every 2nd one.

  12. #12
    Quote Originally Posted by styil View Post
    Why wouldn't Blizzard take this great opportunity to reduce the level 1-50 numbers all the way down to Vanilla levels, where a fresh max level has only a few thousand HP? That would've solved the stat inflation issues for at least the next decade.


    No sadly it would not. With exponential growth we are back there in no time, no matter how far you dial back.
    The only way for a more or less permanent solution is to go back to linear scaling like in vanilla and tbc.

  13. #13
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    Quote Originally Posted by SkagenRora View Post
    I can never figure out if this guy is serious about his topics or if he's just doing bait threads..
    Always troll/bait threads, still allowed to post. I dont get it.
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  14. #14
    Quote Originally Posted by styil View Post
    With no stat squish planned for Shadowlands, are we back to millions of HP and DPS numbers? What was the point of squishing in the first place?

    Shadowlands has squished the max level to 50 (60). Why wouldn't Blizzard take this great opportunity to reduce the level 1-50 numbers all the way down to Vanilla levels, where a fresh max level has only a few thousand HP? That would've solved the stat inflation issues for at least the next decade.

    It seems like a waste of development resources squishing the levels and keeping the gameplay the same. Blizzard had a great opportunity to really revitalize the leveling game but gave a half baked solution.
    stat squishing is the new class balancing. Example: This expansion DHs were too strong ? next xpansion with a squish they stealth nerf them ez pz no woman no cry

  15. #15
    Quote Originally Posted by styil View Post
    It seems like a waste of development resources squishing the levels and keeping the gameplay the same. Blizzard had a great opportunity to really revitalize the leveling game but gave a half baked solution.
    I severely doubt that the squish took any significant amount of development time. All they did was remove arbitrary numbers that exist inbetween spaces of getting talents. The only thing that probably took any bit of development time is the new player starter experience.

    But honestly that was kind of necessary for a 15 year old game.

  16. #16
    This is something I simply don't understand as well.

    Surely the large numbers were because there was too much content, and therefore too much power scaling, stacked on top of one another, to the point where lowering the number any further would seriously cripple the feeling of progression in lower end content.

    With a level cap of 60 we could EASILY take things all the way back down to a couple of thousands and actually deliver on the real promise of the stat squish.

    But no.

    Why? Idk. Just no.

    It's hilarious because when Blizzard first started talking about a stat squish back in the day (early MoP), we were fiddling with the same kind of numbers we are now - so why on Earth is it not considered a problem today?! Do we really have to go through another expansion with tens of millions of HP and millions of DPS? I can't read those numbers! I can't get excited about those numbers. They don't matter when they're this large.

  17. #17
    Elemental Lord
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    Quote Originally Posted by Ishayu View Post
    and actually deliver on the real promise of the stat squish.
    what stat squish promise?

    - - - Updated - - -

    Quote Originally Posted by valax View Post
    stat squishing is the new class balancing. Example: This expansion DHs were too strong ? next xpansion with a squish they stealth nerf them ez pz no woman no cry
    what are you talking about

    - - - Updated - - -

    Quote Originally Posted by Khaza-R View Post
    I severely doubt that the squish took any significant amount of development time. All they did was remove arbitrary numbers that exist inbetween spaces of getting talents. The only thing that probably took any bit of development time is the new player starter experience.

    But honestly that was kind of necessary for a 15 year old game.
    yeah I agree - the stat squish won't take any time at all - the game already has scaling technology from 10 to 60 in classic - all they have to do is make it 10-50 and apply it everywhere, and tweak a few numbers here and there and it's done

  18. #18
    Did they say they weren't going to stat squish also? I had assumed they were, as levels are fundamental, every other number needs to change to compensate.

  19. #19
    I mean we're back to two expansions worth of levels. So expect something close to tbc.

  20. #20
    Quote Originally Posted by SkagenRora View Post
    I can never figure out if this guy is serious about his topics or if he's just doing bait threads..
    Almost always bait / crybaby threads.

    They literally discussed a level change, which is effectively a stat squish. If you go down in levels, you lose stats gained from the levels you lost. Seems fairly clear.

    He obviously knows about it if he is on these forums at all, but instead of paying attention( oh maybe he already knows and is too dumb to figure it out). He decided to make another thread asking a question there is already an answer for.

    I really wish mods were on thing on this site. I call someone a dummy, and they infract me.

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