Last night was our guild's first few attempts on Ragnaros and like most groups we had trouble with the Sons Of Flame in the first phase transistion. The adds that were right next to the hammer went down but the next ones hit the hammer. The raid comp is Druid tank, pally tank, dk/warrior melee dps, sv hunter/spriest/arc mage ranged dps, and disc priest/sham/druid heals. I have the druid tank (myself) and the pally tank heading out to the far right and left adds respectively.
My main question is how do i split the groups up to maximize the burn and stuns on those adds in order for us to not continuously wipe on them?