Originally Posted by
sellary
This system is nothing like Rift's and you should feel bad for even suggesting that. Rift's system is pretty much infinitely customizable: choose 3 of 8 trees, spend points however you want in these trees, get free spec abilities simply for having put X points into each tree. In WoW's system, you basically make a total of 7 choices: 1 of 3 talents every 15 levels, and 1 of 3 specializations at the beginning. This system is FAR less customizable than the 4.0 system, and both of them are much less customizable than the original system. Each class literally has 49 configurations now, compared to literally billions in the beginning. WoW's system might be on par with Rift's if they built onto it instead of revamping it every expansion, but now it just sucks.
Not to mention: dual spec. Rift has 5 specs.