I understand that many think that Blizzard is balancing the game based on PvE only, but PvP balance needs to be addressed.
Quite simply, I do not hit as hard as a Raid Boss so Healers should not be healing like I am hitting as hard as one.
This imbalance has made PvP feel totaly wrong.
A Shaman hiding behind a box spamming HoTs should not win a battle. Agressive tactics should.
A Pally letting you take his health bar to almost nothing then back to full with one wave of his arm feels cheap. Running them down should result in their dimise, not a cowardly ascape.
A Priest throwing thier arms in the air repeatedly while acomplishing nothing but staying alive feels cowardly. Please don't make simple play-style like this win battles.
A Druid... don't get me started. You get the un-heroic picture.
In conclusion, the most valient, honor based part of the game has "no honor" in its current state... Let me hit as hard as a Raid Boss or fix this properly. Balance is the point.