Originally Posted by
Endus
I can't agree with this. I don't see why a healer should be able to do more than barely survive 1v1, or that they should be able to survive 2v1, or keep someone alive under that kind of pressure.
If you're in 2s as a DPS/healer team, the goal should be to have the healing provide enough survivability to allow your DPS buddy to survive long enough to kill one of the double DPS on the other team. If you can just keep them up through dual DPS, that's overpowered, and dual DPS teams could never beat a DPS/healer combo without flat-out being way better players. That's not balanced PvP. A healer should bring about as much strength to the table as any other spec, no more.