MP in a nutshell (yeah, had the powers suddenly stop working thing happen mid-game too...)
MP in a nutshell (yeah, had the powers suddenly stop working thing happen mid-game too...)
Got meself the Eagle. The last promotional was unlocked.
Though I did miss a whole fucking lot of weekend challenges in the past. The promotional weapon ranks for me are 1-1-4-4-1 in order on the N7 HQ.
Got my gold weps on rank 10 anyway. I got lucky and got several ultra rare cards on my last 10-15 packs, and then I realized, I only managed to max out both of my Volus. FML.
My challenge was complete with me dead far away with only 1 person staying alive. I guess I was mistaken to believe that you had to be alive for the extraction.
Meh, MP is more than enough to fill my ME dosage until Omega comes out. Then, I'm gonna have my room decorated with wall to wall Aria posters.
I never thought I would like Carrie Anne-Moss this much, I wasn't really rooting for Trinity in Matrix.
"So, he sent a succubus to seduce you, and lure you down to his side. And yet, first thing you do is to check her ass? Ah, kid, you've got much to learn.."
Every game in Mass Effect has touched on Synthetics versus organics and has had it as a theme. You have the Geth rebelling against their creators and being used to kill organics in 1. Mass effect 2 introduces Legion and shows that not all Geth want to kill humans and you get to some of the hate towards AI with Tali's trial. Mass effect 3 has it come to a head where you broker peace or kill the geth on rannoch.
Never foreshadowed? We learn that the keepers are really creations of the Reapers in Mass Effect 1. We also learn that they routinely rebuild random sections of the Citadel and are controlled by something in the Citadel. We also learn that the heart of the Citadel that houses the Lifesupport and base controls has never been found. It foreshadows that something is keeping the Citadel running over the thousands of years and that either the Keepers are in control or something else is.The catalyst/starkid/VI is never foreshadowed throughout the whole series,(until you buy the leviathan DLC that wasn't even planned before release), theres alot of things about the games that dont make sense in the context of events that happen, the whole storyline of 2, why would they go through the motions of making a human reaper when their whole reaper army can be in the galaxy 6 months later.
Leviathan was always planned and of course you won't here about a surprise secret character until their role is revealed. Every one thought the Wizard in Wizard of OZ was a floating head until it is revealed that it really is just a man behind a curtain. The Catalyst has never been seen before by anyone in any of the cycles since the first. Why would you expect there to be something about it?
The Collectors were a contingency plan of the Reapers. They only came into play because the normal cycle was broken by the Protheans when they modified the Keepers. They were activated by the rest of the Reapers to help prepare the way while they made the long trek through Dark Space. And why not build a human reaper? Its what was going to happen once the Invasion started anyways.
Everything that happened in 3 was in previous games in some form.
Because Shepard was in their face trying to stop them. Mass Effect 2 was really about The Illusive Man and his drive for Technology to give him ultimate power. Mass Effect 1 already established Cerberus as performing experiments on Husks. Mass Effect 2 was about The Illusive Man gaining access to what was beyond the Omega Relay. The Collectors focused on Shepard because Shepard was focusing on them.Why were they fixated in shepard for the whole of 2 and then not interested at all in 3?
The reapers never cared about Shepard individually. In Mass Effect 3 they came in force instead one reaper or a small force of reaper aligned forces. There were just so many of them that they didn't have to worry about stopping Shepard. But there are still plenty of clashes between the Reapers and Shepard's goals in ME 3.
Why drive your car to work when you could just walk? It also was because the Citadel was designed by the Reapers to be a galactic hub and to influence technology of the cycle and be the source of cycle's galactic government. They could cut head off of the cycle's body in one swift jump.Why did sovereign go through the whole ordeal revealing the reapers existence in the first one by bringing the reapers to the galaxy via the citadel, when the reapers can just come to the galaxy 2 and a half years later anyway?
Dislike isn't the same as didn't fit. Synthetics versus Organics has been hinted at. People and Lore in the games hinted at something beyond just the reapers and mass murder. Just because it wasn't something you knew about doesn't mean it doesn't fit.Its clear that theres just so much uneven planning in the whole series, they dont even seem to have a consistent storyline they followed through the whole 3, thats how they ended up with an ending that just didnt "fit".
---------- Post added 2012-11-16 at 10:51 PM ----------
They already do and have been since before EA bought them.
http://biowarestore.com/brands/mass-effect.html
http://biowarestore.com/liara-16gb-m...ash-drive.html
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
"It had robots so they hinted at synthesis!"
No fucking no.
Synthesis was never meant to happen, dark energy ending was meant to happen where you had to choose between sacrifising the humanity to utilize the reapers, or killing the reapers and (try to) deal with it on your own but they turned around in ME3.
Stop pulling for straws obnoxiously for something wrong.
Last edited by mmoce8c391acaa; 2012-11-17 at 12:10 PM.