Originally Posted by
Totaltotemic
So it affects all of our Chi-generating abilites.... except all but 2. Renewming Mist now is only one buff instead of 2, and that somehow makes it heal for more or faster? And you can get Chi very quickly... if you spend a lot of mana and get very lucky? What exactly are you going to do with that Chi, spend it on spells that are just as slow as they are with 0 haste, but not having any Crit or Mastery to back them up?
Look, the only thing in the entire patch that made haste more useful was that Soothing Mist is now okay to use sometimes rather than being worthless for Chi generation, and the fact that we simply have more haste. You have to compare it to equivalent values of Crit and Mastery, on top of the Spirit needed to regain the mana you lose from using haste. We go to 3148 now because it's almost impossible to get under 1,000 and it's less damaging to get another 2k (which is actually only 1366 from gear) haste than leave a few hundred laying around worthlessly. What you gain in throughput from haste, you lose in throughput from Crit or Mastery and spend MORE mana on top of it. Looking at stats in a vacuum is meaningless, no one cares if you can go from 0 to 5 Chi in under a second unless you're talking about real raid situations where that is relevant and USEFUL compared to losing that many other stats.