The guide has once again been extensively updated:
- Note for 5.1
- changed the spell descriptions based on 5.1 changes
- changed some details in the basic gameplay
- added clustered vs. spread AoE
- added 6-Charge camping
- added how starting a fight should look like
- clarified some details for level 75 and level 90 talents
- removed some overcomplications on the level 90 talents
- removed the overly long stat weight analyses and target dummy tests
- added specific differences between haste and mastery oriented gameplay
- clarified hit chance calculation
- clarified trinket ranking for haste oriented gameplay
- simplified reforging and gemming strategies
- rephrased some addon information
- removed the "tips and tricks" section as it was practically empty
- added closing remarks for 5.1
- improved some typos
Hahaha and by improved some typos I mean fixed them