Originally Posted by
Ammunae
Cookie,
I do not have the time right now to "defend" myself against your post, but I will mention a few things.
1. I am not acting superior, I am just expressing my feelings on the issue.
2. Even though we are arguing about which weapon is better for someone progressing in MSV heroics you decided to attack my guide. Not only is this irreverent in this current discussion, what you said about it was rude. Is my guide as detailed as the ones on H2P? No, it is not. This does not make my guide incorrect/inferior. In fact, most of the information in my guide is EXACTLY the same as Derevka's Disc guide. The only difference is wording and the math that Derevka uses to prove his statements. I do not "claim" to be a master at the Disc spec, however, I know how to play this game and to be honest, I am pretty good at it.
3. Maxdps.com is not the BEST site for comparing pieces, but it does a good job listing all the available pieces that you might not have. I never said it should be followed perfectly to make the perfect set of gear. I said it was MOSTLY correct.
4. You talk about how Int is better for some "spell usage" choices. If you are playing the spec correctly right now, which involces taking advantage of how "OP" DA/SS are, you are mainly PoH spamming for DA shields on groups and SS basically on CD for most fights. Now, since Pyra is in a 10man guild, some of those choices are going to be filled with Heals/Gheals/Penances on tanks to help with tank damage, but from previous 10 man raiding exp, it is mostly PoH Spam.
5. You mention how in 5.2 we will just be smiting angels and this is correct however you are missing one of the major changes that is also going to change the way we heal. The PW:S mana reduction is going to be a BIG part in our overall healing. The difference between a good disc priest and a meh disc priest in 5.2 is going to involve being able to recognize damage patterns (a lot more than we do now) and SS/PW:S groups in order to avoid the damage. Now one could argue that we are basically doing the same thing now, but instead of PW:S we are just PoHing for DA. But with the DA removed from PoH, there will be less shields, so there will be more damage to heal/absorb. With the increased PW:S usage we will also have to be able to manage our mana more, which adds more skill. I think we will see a lot of these "Lol Disc is op, so im going to play it right now" people go away after 5.2 when they realize its not as face-roll as it is now.