Actually it's the same thing for people who raid. I got a belt from boss A and it's better than what's affored to me from honored at the daily faction I've been working on. Well shit now I don't need that belt, guess I have to farm to revered. The better design would be to allow you to pick any reward you want at any level and each level you just get a new reward. That way you can really plan shit out. Take the "requirement" out of the process and just make the faction level a reward in and of itself. You hit honored you get one piece your pick. You hit revered you get one piece your pick. You hit exalted same thing. That's real choice. In an expansion about choice.
yeah dailies should provide story and fluffy stuff like tabards/transmog/mounts/pets thats why most people like doing dailies for reputations not fcking epics
Last edited by Endus; Today at 10:40 PM. Reason: Editing to change questionable phrasing to adorable puppies
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I'm honestly surprised they haven't brought back rep tabards for the whining babies yet.
Well, if you want a chance at bonus loot, you would be required to do something. Otherwise they'd just have it so you have a bonus chance on any boss of your choice that's only useable once a week. In which case I do see something like that happening at the end of this expansion as they go towards a new system for the next expansion.
Dailies are essentially back to worthless in 5.2 but they've just moved the second gate to LFR, which if they really parcel out every "couple" weeks will mean people may very well run out of valor gear worth buying before they open the new items at the next level of faction.
Not to mention that it's random whether you will actually need the items in the order they open, which of course, everyone won't.
You've pretty much shown you've crapped your pants already from all the whining.
Rep tabards are not a good way to go. Having multiple ways of getting rep is a good design, which Blizzard are now doing for 5.2. Such as the farm work orders, or the rep items that rares drop in 5.2.
Yea that was a problem with the daily valor items to. They really ought to just give you a reward of your pick every rep level and not limit what you can buy. LIke if theirs a set loot table for that particular faction just let people buy whichever item they want at honored and then no more till revered and then no more till exalted.
Dailies being worthless is good. I'll have to see how the second gate in lfr works. I guess with the new rep in dungeon faction thign I'll have an excuse to run dungeons again. Maybe it's time to get the band back together.
Yes this is exactly the problem. People are splitting hairs and getting out their dictinaries in a sad attempt to not look foolish.
For months people reposted Blizzards daily doctrine "it is not mandatory, just don't do them". While people like me predicted that this wont last long, that they will change the system in place. And now they are doing it. You wanna know why I knew that? Because at the end of Cataclysm Blizzard themselves said that dailies aren't that much fun and that doing them took too much time.
The reason why they still went ahead and made dailies more important than ever in this expansion was because they wanted to slow players down and avoid an early exodus. Question remains if they were successful or if it backfired.
And now to you trolls and fanboys. You were wrong all along, the new system has flaws and Blizzard admits it. You can go ahead and keep your dictionary open and grasp at definitions. But the fact remains that you lost and you can't deal with it.
Nothing in this game was ever mandatory. But in the past they always changed systems because they felt that they were too rewarding and it pushed players into one direction. In wotlk it was tabards and I never heard anyone cry about them (especially since there were enough dailies out there). And this and they fully well knew it would backfire.
When time is a factor, it just turns into a silly idea. Hitting exalted to get that super-high ilvl item like a ring or something is something you should grind for, certain reps give certain items. The real choice is deciding on which rep you would want to do, as it's always has been. If these items were purchased with gold, there would be little to no complaints, but the fact that we waste VP on them, they just blow it way out of proportion. Be smart, choose what to use your VP on.
Rep tabards are an excellent way to go if you accept the idea that going slow is stupid. Actually I'm all for multiple ways of rep. Including tabards. I don't see why tabards have to preclude other ways of getting rep. If you like going slow and doing shitty dailies do them. I wouldn't deny you the crappy experience of daily quests, why do you feel it's necessary to deny me tabards?
Out of curiosity, why do people defend Blizzard's horrible systems, even after Blizzard acknowledges they messed up?
People should not be forced into something they don't want to do, which amounts to a huge time sink, to do what they want to do. Such as PvP to get the appropriate ilvl to progress in PvE. Why would anyone want those who don't want to/know how to PvP spamming bgs? They won't particularly learn about PvP, they simply won't enjoy themselves and will subsequently make winning the bg harder for those with them.
Likewise, why should players have to grind months for the next tier of raid finder?
The valor really was the crux of it I think. If it was just gold I wouldn't care. If it was just gold and I could spend my valor on something as decent without feeling compelled to have to run dailies for the gear. Actually that would have provided people with ALOT to do. You have valor for gear and dailies so you can go ahead and do whatever the fuck you like as opposed to do dailies. It's basically double gating, which I guess continues in 5.2. Somebody got it in their head at Blizzard that double gating was this amazing idea when it's really just earning the privelege to spend the points you earn.
Having said that I don't see why they can't fart around and change the existing rep gear model. Don't really see why choice can't be offered for each rep level. It's a real old and stale design and it could use some dressing up. You can make the ilvl of each piece scale with the reps. So if you buy a piece at honored let's say itll be 490 lets say and itl be a piece you need. Then you can pick another piece at revered at 515 and then at exalted same thing.
---------- Post added 2013-03-01 at 09:44 PM ----------
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If we had rep tabards in MoP. We would have everything exalted and not enough VP to spend on things, thus taking the same amount of time to get the rewards offered. 1k valor cap per week, about 15k worth of valor needed to buy everything. Still would take around the same time of getting those rewards.
No one is defending anything, it's a forum we're having a discussion and sharing our opinions on the matter at hand.
If that's the case, again, simply solving the rep problem does not solve a thing, because you still need to grind months to get enough VP to buy anything to inch your ilvl up. Make those epics buyable with gold, then we'll be back to complaining that gear is too easy to get like Wrath and Cata.Likewise, why should players have to grind months for the next tier of raid finder?
Last edited by Clockwork Pinkie; 2013-03-01 at 09:48 PM.
Out of curiosity, why do people defend Blizzard's horrible systems, even after Blizzard acknowledges they messed up?
People should not be forced into something they don't want to do, which amounts to a huge time sink, to do what they want to do. Such as PvP to get the appropriate ilvl to progress in PvE. Why would anyone want those who don't want to/know how to PvP spamming bgs? They won't particularly learn about PvP, they simply won't enjoy themselves and will subsequently make winning the bg harder for those with them.
Likewise, why should players have to grind months for the next tier of raid finder? Particularly when it's already a poorly set up system where it's entirely possible you could see no loot, or be frequently spammed with the same item week after week. Whether you think less of raid finder players or not, the system is supposed to be there for character/gear progression.
Edit: Wow, laptop skitzed out when cat jumped on it, seems to have posted once while I was still typing.
Agreed. No more than 100k rep per faction per week seems fair.
Last edited by Ryve; 2013-03-01 at 09:48 PM.