Originally Posted by
Otiswhitaker
I think it's kind of hilarious the sort of conventions MMOs can get away with, blatantly, right infront of people's faces, and barely anyone cares.
Could you imagine if, for example, let's say Bioshock Infinite. Let's say that came out, and for the first week of launch, you could not play it on easy.
THEN, let's go one step further, for everyone not playing above a certain difficulty threshold, certain sections of the game would be withheld from them for 1-2 weeks at a time.
If you paid money for this, you'd be pretty damned pissed off. That's a reeeeeeeeeeeeeeeeeeeeeeeeeeeally poor way to extend the "value" of something, and it's pretty clear that the mindset of Blizzard is a combination of "Let's artificially make this last longer for people playing on a low difficulty!" and "Let's make the hardcore minority like us more!" "The casuals won't even know what we're doing, and pay us anyways!"
I mean, I know I sound bitter toward Blizzard, and such, but come the hell on. How in the world could anyone not be bothered by that? "Well, I play on normal, so... well, I guess that other group of people don't matter, because they're not me and they don't deserve to do things!"
It's like a certain set of rules separately exist for MMOs, and they toss all freaking logic out the window. The worst of it is, is it's basically treated like pity content for the "unwashed masses", or some such. By both Blizzard AND the hardcore minority.
I'm enjoying the patch very, very, very much so, but this kind of behavior pretty much isn't defensible in any way, shape, or form with any sort of sound logic, and almost all of you know you'd be pissed to hell and back if it happened in anything that was NOT an MMO.