Yes. That's what I said. MoP's third tier will be 5.4. Then MoP will have more content than WotLK ever had.
And Blizzard have never failed to deliver a patch that they've said they'll deliver, so I don't know why you'd think 5.5 won't come out.
Why is everyone saying how WoW will keep going on for like 20 years??? It's obvious that won't happen... not because the game has continued to get worse and worse... but because Titan is coming out and I don't care what blizzard has to say about how they can run both at the same time... nope... won't happen. Why? Because it's another MMO... you can't own 2 MMO's and run them both with full communities... All the new generation breaking features will be on Titan, and I can reassure you that they won't add those features to WoW because it's old and might not be able to handle it, or they don't want to make WoW as good as Titan and have people jump ship back to WoW if they get scared from all the changes and want to go back to what feels normal.
WoW is a dying game and until they fix the game on a full scale... That includes all aspects of the game... then it's nothing to me... it's just a bunch of air-headed developers who don't know how to do anything other than PvE... not to mention they can't do it that well either.
Most likely the wisest Enhancement Shaman.
Oh my gosh, The Realm. I had no idea that was still alive....and still subscription-based too, it seems.
As for WoW, I hope they keep that promise, too. There are plenty of things I don't like about the game compared to Vanilla and TBC and other x-pacs (and plenty of things I like more than those), but I'm still enjoying the raids. Raids are the primary reason I play, so as long as I still enjoy them I will still sub.
No one's saying WoW will go for 20 years. That's ridiculous. But Titan isn't even announced yet and WoW isn't broken yet.
As for a 'dying game' I can't even think of a similar game that's lasted this long. And all aspects of the game are broken, huh? Really? ALL? I'm pretty sure nearly ALL aspects of the game function as Blizzard would like them to. You can bitch that this class or that class is too unbalanced, but that's probably just your opinion unless you're in a pretty select group of people (which I doubt you are, posting on here with a level 80 orc shaman). You can bitch that the raids are too hard or too easy, but that's ALSO just your opinion. What the heck do you think you would do better than Blizzard?!
Naxx was new content for probably 90+% of the playerbase. You know how many people actually saw enough of the original Naxxramas to even remember it? Even as someone who cleared Naxx at 60, I was glad to see it back at 80; it was better balanced, fights were tuned better, and I didn't have to spend hours upon hours a week farming stupid resistance buffs (f*** you, plant salves). Just because it was there and we saw it doesn't mean it wasn't the right call to bring it back for the people that didn't. I'm sorry, but calling Naxx recycled or reused content is like calling gladiator rank recycled because someone gets rank 1 every season.
And how is having dungeon hubs with similar themes a bad thing? We've had dungeon hubs before in the past. The Wrath dungeons were way more interesting than anything we've seen in MoP as far as dungeons go. Honestly, that's about the only complaint I have about MoP besides dailies and Pandaren being generally uninteresting to me: the dungeons were bland and boring.
A tier =/= content, the individual parts of the content patch = content. Patch 5.1 had more content than the TotC patch, and the latter had a raid included.
If casuals missed out on Naxx because they lacked the drive to raid, that's their problem. It's still recycled content, it's still lazy game design.
Last edited by Sigmar; 2013-03-17 at 05:03 PM.
A tier does not equal content. Even with WotLK's 4 tiers, MoP will still likely have more bosses.
GW2 is pretty poor imo. Finally bothered getting to max level, hoping that the drag of repeating what were effectively the same events/heart quests in different coloured areas would pay off at max level. It didn't. Arah made me and the friends I played through it with laugh at how weak and boring it was. Went downhill from there.
Last edited by mmoc52fe769775; 2013-03-17 at 05:07 PM.
TotC wasn't a tier, it was a speedbump with loot. If we're going to use "tiers" as a unit of content, I'm going to say MSV was tier 1, with 489 gear. HoF and Terrace were clearly tier 2 with 496 gear. Throne of Thunder is tier 3, with 522 gear and 5.4's raid will be tier 4! There we go, MoP has 4 tiers too! And each of the "tiers" had more bosses than WotLK's "3rd tier" too.
my ps2 works to this day, whereas xbox has lovely rings of death still(various consoles) meaning game and console ruined...
anyway aside from that the 360 is my main console and haven't bought a ps3.
why you ask? because the games at release were better, and new final fantasy games were being released on 360, no reason to buy a ps3, and with their PSN getting hacked - peoples account details etc...kind of glad i didn't...
mind you, i wanted to at the time, but it was a matter of budget, so...
on topic:still play wow avidly and yes the game will come crashing down, it HAS had serious competitors but wow's fanbase(and i do mean this in a good way)
well most of them always come back to wow...there's just something about this game that holds... but i don't see it happening in the next year unless blizz seriously screws up.
side note, i still play runescape, members also, don't hate, the quests on that low gfx java game are hundreds of times better than wow's quests.
ehh also more skills, and more of a grind, wow's easy compared to max your char out than in runescape...but w/e, i play wow more though ofc.
Still I cry, tears like pouring rain, Innocent is my lurid pain.