I see no problem with the story... O.o
I know another way to fix it:
Step 1: Leave it as it is.
Step 2: ?????
Step 3: Profit!
It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton
As an Alliance player I see nothing wrong with them going in, thrashing Garrosh, and agreeing to a peace treaty with Vol'jin. Who says Varian wants to utterly annihilate the horde the way Garrosh does the alliance? Take his quotes in Krasarang into account, saying this is a war fought for 'a love of what's right.' Varian's not out for genocide, just to end the threat.
Now, Varian and the Alliance should maybe make some demands, such as telling the horde to pull out of Gilneas and Ashenvale, but outright destroy the Horde? Put them into camps again? I don't see that out of Varian. Jaina maybe but not Varian. (and probably not even her. )
He meant the actual Alliance, not Alliance players(and even then no individual speaks for a fanbase, sick of people saying "we" to make their opinion seem bigger).
The Alliance has made moves to -not- see the Horde destroyed. From w2 to now let's look at it
- Orcs put into internment camps instead of killed
- Alliance and Horde worked together at Mount Hyjal, Ahn'qiraj, the Dark Portal, Wrathgate, Dragon Soul and soon Siege of Orgrimmar
- Multiple peace summits attended by Horde and Alliance leaders (Varian, Thrall, Jaina)
- Desire to not destroy Horde even now, Varian has stated he is counting on there being rebel Horde since Tides of War. He knew that not all Horde agreed with Garrosh and planned on working with the Horde
I want to know how we "FIX" a story that isn't even out yet?
Aye mate
If you are particularly bold, you could use a Shiny Ditto. Do keep in mind though, this will infuriate your opponents due to Ditto's beauty. Please do not use Shiny Ditto. You have been warned.
The whole "Thrall just summons a giant tidal wave to save the day" event you're suggesting is even worse than what's happening, which doesn't even need to be fixed, as it outright tells us that the Horde has 1 guy who can dominate a whole army from the Alliance, which would officially make the Horde a lot stronger than the Alliance. The Alliance wouldn't ever try to attack the Horde again, and because we have Thrall we won't attack the Alliance again, so the Horde wins simply through fear in what you're suggesting.
Last edited by wariofan1; 2013-04-03 at 06:58 AM.
Seeing what Garrosh did to Theramore, Anduinn, etc, I'm fairly sure the Alliance wants to get rid of Garrosh as soon as possible. What's a better way than helping the guys that want to get rid of him as well?
As the saying goes, the enemy of my enemy is my friend.
The real solution would be to disband the Horde and Alliance as game mechanically enforced separators of players. The players are mercinaries, so powerful that anyone with a brain (aka quest givers) will turn a blind eye to race for their services. Let Orcs become Exalted with Stormwind, Humans with Thunder Bluff, etc. Players are the exception, after all.
Now existing only as lore and quest text, you never have to justify why the Alliance or Horde are helping their enemies. They aren't, if a faction doesn't logically have any interest in an event, they don't need to show up, and every player can still participate.
This means you can have interesting things, like have the SoO be Horde-only in 5.4, then have the Alliance crush the weakened Horde in 5.6, and start 6.0 with Alliance occupation soldiers (like Kor'kron in UC) in the streets of Org., and whatever amazing events after that! Phasing means the world doesn't have to be static anymore.
But that would require getting rid of the artificial, outdated player division, and Blizzard will never do that.
The biggest flaw with this whole idea is the OP wants seperate dungeons/raids BUT the whole game is played from your perspective.
Sure you know other guilds have progressed further but in game story wise you don't have 50 raids sitting outside the entrance waiting to storm in when your done the group you are in is THE group
That's not quite the issue regarding that subject. The issue there is that both factions need to be given a reason to run said dungeon, resulting in some reasoning that runs counterproductive to said faction's goals and objectives (The Alliance and Scarlet Monastery, the Alliance and Ragefire Chasm, the Horde and Stockades...).
As you've no doubt noticed, I don't ascribe to that philosophy. :PAs the saying goes, the enemy of my enemy is my friend.
That's in-keeping with Thrall's powers in canon, though. The Lost Isles quests prove that he can wreak stupid amounts of chaos with the backing of the elements, and to my knowledge there's only been a couple of times (While training in Lord of the Clans, and again after Ragnaros sent all the elements batshit crazy) that they even so much as hesitated to help him. Granted, a lot of that is by necessity as it's exactly what happens with player and NPC shamans as well--it wouldn't work well if every single time a shaman player cast a spell, they did an emote begging the element in question for their aid, nor would it work if they got refused on occasion.The whole "Thrall just summons a giant tidal wave to save the day" event you're suggesting is even worse than what's happening, which doesn't even need to be fixed, as it outright tells us that the Horde has 1 guy who can dominate a whole army from the Alliance, which would officially make the Horde a lot stronger than the Alliance. The Alliance wouldn't ever try to attack the Horde again, and because we have Thrall we won't attack the Alliance again, so the Horde wins simply through fear in what you're suggesting.
Still, Thrall's massively powerful, to the point where if I hadn't taken advantage of his abilities in my idea, I'd be left thinking of the Reed Richards is Useless trope. That's generally what happens when you have lore characters described as "the most powerful X in the world"--they end up either being written out of the picture, being depowered, or stuck wagging their fingers at the antics of the silly mortals who don't seem to learn anything.
That only worked for Medivh because he was an antagonist, but for the Aspects it was just annoying to imagine these four super-powerful characters playing cards at the top of Wyrmrest Temple while others were busy fighting and dying to keep them safe from danger. They sort of work as neutral parties (Except for Alexstrasza, really, given her "history" with the orcs), but partisan entities on their level like Thrall and Jaina end up existing purely to oppose each other.
It could work as an arms race story, though, and would have worked better had Garrosh not been written into being the Big Bad--imagine if both sides had kept upping the ante by gathering powerful allies and artefacts, to the point where the only thing stopping all-out war was the fact that each side kept growing in power so that the other had to keep up or risk appearing weak enough to attack.
It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton
This.
OP, in your scenario the whole raid seen from the Alliance side is another defeat. By the end, the weak rebel Horde forces managed to beat not only Garrosh's forces, but also the full might of the Alliance, making a bunch of ragtags look like they're invincible, while the Alliance is on the level of the defeated actor, Garrosh, which shows they're weak and incompetent. If this would go live, the raging from Cataclysm would be nothing compared to what would happen now, and on good measure.
Also, to add, it makes sense for Alliance to help the rebellion for the same reason EU helped the rebels in Libya. They're helping destabilize the regime and put a more likeable person in charge. That's how things work.
Last edited by mmoc994dcc48c2; 2013-04-03 at 09:49 AM.
Not so much a defeat as a Pyrrhic victory.OP, in your scenario the whole raid seen from the Alliance side is another defeat.
On the one hand, the Alliance loses most of the forces they committed to the assault after taking what some believe was a gamble and what others believe was the safer choice (Leading to the chance to have actual depth in Alliance politics instead of Varian and Everyone Who Agrees With Him versus Team Meanie McBadface, but on the other hand), the Horde has not only lost a lot of forces as well on either side of the civil war, but must ALSO now deal with the resulting power vacuum and whatever power plays happen in its wake.
That's a hell of a lot more interesting than "everyone teams up to beat the Big Bad because he's basically Hitler."
It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton