Originally Posted by
xebtria
Pretty sure it does not boost SS directly, it just reduces the time between ticks, effectively introducing some sort of soft cap per tick (which I don't know where they are, tbh). so it only boosts it when you bypass each cap, and it effectively does nothing afterwards - until you reach the next one. Am I wrong here?
and of SoI - yeah it increases the amount of ticks via
which I am pretty sure is the only thing the increased attack speed does, isn't it?
well basically the reduced ability and global CD actually IS what increases the SHotR uptime.
so, from my understanding, haste has some soft caps for SS ticks and a hard cap for Global Cooldown.
it increases ShoTR uptime by reducing ability and global CD.
and it increases the amount of ticks of SoI (only question is - what is a melee attack? white hits? melee abilities (CS/Hammer)? all abilities? nevertheless, there are no caps, this increases in all possible understandings of "melee attacks" linear with every point of haste).
IF I would have the T16 2 set bonus already and I'm skilled enough to easily get 100% uptime of ShoTR with it, and If I knew the soft caps for the SS ticks... I'd go max haste, and reach ... maybe ... 22k. so the next cap is 23k, and I have no chance to add another 1k haste, and the previous cap would be 20k. so I'd remove 2k haste (easily done via gems), and put them into mastery (or stamina). because I believe, that the extra stamina or mastery provides a bigger defensive benefit than the extra heals from SoI and the more DPS from more buttons being pushed would.
Soo... if I am still reaching 100% uptime with T16-2pc and that 2k less haste, this part of the argument (more buttons, higher uptime) simply renders invalid. If I am NOT reaching 100% anymore with that less haste, then ofc haste is more important, so I hope you see my point.
but then again, I get some upgrades, and now I AM able to reach the next cap, then haste here I come. the above only applies to go down the PREVIOUS cap IF I am not able to reach the NEXT cap.
other than this, of course, haste smoothes damage more than mastery does, but IF I already HAVE 100% SHotR uptime, it can't be smoothed any further with more haste. it is as smooth as it can get. and mastery then reduces the damage taken even further. And if you don't like mastery for whatever reason, you still can put it into stamina simply to increase your EH.
numbers, as always, are just made up to illustrate the PoV.