He's somewhat right, in the sense of LFR is something you do when you only have small amount of time.
but does not change the fact LFR should not exist.
He's somewhat right, in the sense of LFR is something you do when you only have small amount of time.
but does not change the fact LFR should not exist.
OP, let me introduce you to a rhetorical device called hyperbole. He was in no making the claim that EVERYONE can ALWAYS do LFR in under an hour, as you seem to be suggesting.
Your insulting reply tells me you've not queued for SoO LFR as a DPS in my battlegroup. I've yet to see a queue less than 45 mins and this week at least I wiped once on 3 of 4 bosses (1 shot Immerseus, 2 shot the others.) which all together probably took at least 90 mins.
Even in ToT LFR queues for DPS were typically 20 mins. Wings of HoF were about 30 mins though.
So, no, you're not doing most LFR on lunch break. Nor SHOULD you.
I queued for first wing of LFR right after servers came back online after reset, and I spent a minute or two in queue and only wiped on Norushen one time. Less than 45 mins for sure total. However, I queued again a day or two later to do the Timeless Isle quest and the average wait was already 30 minutes.
It has always been better to queue early in the week for better groups and queue times, but that's going to be even more true now than ever I think. The LFR experience truly pales in comparison to Flex raids, so much so that I'd go so far as to say that LFR should have never been added to this game and it should have been Flexible raiding added in Cataclysm. This coming from someone who has been among the most ardent supporters of LFR in the past and raided LFR exclusively until 5.4. Anyway, the point being that LFR is such a grating, boring experience compared to even a sloppy Flex pug that LFR will probably be a last resort for many now.
I will say, expecting to finish LFR in 30 minutes is a stretch lol. Typically the only way you're going to finish that fast is if everyone out gears it, which is not likely to happen.
Apparently they have 3+ hour lunch breaks at Blizzard.
This explains much.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite." -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Someone point out to me where in the quote he says anything about finishing. Look, this is not really that complicated, even as a DPS. It's lunch and you feel like doing a little bit of random LFR raiding:
1. Queue up for all possible LFR instances at once. Your queue time will drop by quite a bit. You can queue for multiple raids and wings now.
2. Enter the instance. Proceed to do what it is that you do.
The tweet doesn't that you'll be in the raid or wing that is your current first priority or that you'll finish the wing or anything else.
One of the problems--like everything he says--is that people are reading stuff into it that isn't there. All he said was if you want to raid on your lunchtime, LFR is there for that. And if you aren't overly choosy about it, you certainly can do that.
Last edited by MoanaLisa; 2013-09-21 at 10:29 PM.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Sure. Look, if people don't understand that tank and heals have short queues they're idiots. Same for people who queue at 9am and expect it to be fast. But the tanks and healers also have to acknowledge that DPS queues are FAR worse, even in the evening. I almost never saw a DPS queue in ToT that was less than 20 mins. It happened a couple of times but it was far more likely that I'd spend 20-30 mins in queue.
SoO right now is taking some time to complete the first wing because of several things. First, it's new so most people don't know the fights. Second, we don't outgear things. Third, some of the raiders who would normally run LFR are in flex (or are progressing in normal and heroic). It will work out. Or not.
I zoned into an LFR today. One shot every boss, got two peices of loot, and that was that.
Anecdotal evidence is anecdotal. The raids will take less time as more people figure out the easy-strats to down all the bosses. Just like Tot, Toes, HoF, MSV, and DS before it. First few weeks are going to be shitty, then people will out gear it and figure out the easiest strat to idiotproof the encounter.
Not really on topic, but it really doesn't seem like good game design to me when success has to be guaranteed by these factors.
On the topic, I think it was a poor choice of words/hypothetical situations and not something that was given much thought. I'm fairly certain GC is intimately familiar with the statistics on queue times and completion rates and times and trying to read something more into this comment is silly.
If it was the only raid design in the game it wouldn't be. As one of four and the easiest it's what it is. How good of a game design is it to assemble a random group of players that have little chance of success? Another reason why it's fine for casually dropping in for a short bit during personal down time (just to steer back to the topic). If the random group of players thing is a bother then stick to the other three and schedules.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Anyone else notice Burden of Eternity drops dialed back up the day after LFR launched?
Maybe blizzard employees get 2 hr lunch breaks.
Seriously though "lunch break" might be the wrong term but compared to Flex and harder LFR is fast. You don't spend 20 minutes getting everyone on vent and prepping for the fights. You just queue up and go with little organization at all.
Boss fights alone are 5-10 minutes long in the first wing of LFR if you one shot it. You might if you're lucky and get an instant queue kill the first boss or two before a 30 minute lunch break is over.
only reason people feel SoO lfr is harder is that its first week and people who already did flex/normal still scream like braindead idiots "go go go " instead stand and explain tactics before boss - if they didnt push it so hard only explained tactics to everybody else everything would be 1 shot - and if norushen didnt had retarded random select only normal golden ball it would be faceroll one shot too -_-
trust me they are still there only the act as always as retarded monkey who rather scream after wipe instead tell out tactics .only thing is they are more spread across the week cause on reset day they run flex before normal/hc instead lfr - they do lfr later on alts etc.
Last edited by kamuimac; 2013-09-22 at 12:10 PM.
As dps my ques are normally between 20mins - 1 hour but the actual raid takes 45 mins = 60 mins.... Nowhere near your 1.5 - 2.5 hours. This was the case in TOT anyway.
Sure it might take that long in Siege this week because it's new and despite what a lot of people claim.... you can't just ignore all the mechanics in LFR in a full pug group (not in a current LFR raiders gear anyway). This is the reason i've not bothered with the new LFR on my alts this wewek and probably wont for at least 2 more weeks.
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Try something other than DPS for once and often there isn't really any que time (i'm not claiming there never is).
Last edited by Paulosio; 2013-09-22 at 12:19 PM.