I am fundamentally against subscription MMO that has microtransactions.
Modern gaming apologist: I once tasted diarrhea so shit is fine.
"People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988
Games that are pay2win don't generally succeed now though. All these slippery slope fears are annoying. Give me evidence, examples, numbers. Show me where going P2W was good for a game? The only way this game can go full pay2win is to sell gear straight up. I don't see how that would be good for a f2p game, let alone a p2p game.
People who play WoW have no concept of value.... do they?
Remember all those times Blizzard said "throwing money at the problem won't make it go away" or "just paying for more won't let us do it faster/more"? You're paying 15bucks a month (plus an assortment of other fees) already, why would you want Blizzard to purposely shave away from what you're getting now and sell it to you for extra money?
You're literally asking to be ripped off.
Pretty much this.
I don't support a p2w store at all, and i belive all current pets, mounts and transmog should be removed from the store and added into the game, no longer purchaseable with real money.
- - - Updated - - -
had to quote this^
Most slippery slop arguments are just fall backs really. If you think about it, even with ALL the crap in the Cartel Market for SWTOR, there is still no real "PAY TO WIN" option. It is all cosmetic. Just because you BUY a lvl 90, does not guarantee you making it to lvl 100 (cause you still have to quest 10 more levels) nor does it insure you get Heroic raid gear. If... and I mean IF they sold lvl 100 gear in the store, it would likely be 10 ilvls BELOW crafted gear. So people who are long time players would much rather just pay to try a class. PTR is not always a viable option.
I think if people want to buy convenience that's fine, but I wouldn't want to see stuff like "DPS enhancing potion" on there or anything.
Also I think it could be cool to have some transmo outfits for sale, but nothing with actual stats.
I really don't get how Blizzard even gets away with stuff like this. Whenever other games try this out (that don't even require a sub to pay), they get crucified by pretty much everyone. When WoW does it, everyone seems to be okay with it.
Why can't people just say ''NO!'' to Blizzard once in a while?
I mainly play Guild Wars 2, and they got a cash store with various of stuff, like cosmetics, boosters, quality-of-life items, but nothing that makes you stronger against other players if you ever PvP. I can see their reasons behind a cash store, since the game is Buy to Play.
World of Warcraft?
Well, it looks like they have noticed that the cash store is a very good income.
Level 90 characters for $100, seems reasonable
exp elixers, not sure about stack of 20
garrison upgrades... sounds terrible
mount flight training... sounds terrible
mounts... normal
pets... normal
transmog items... sure, but if they are ones like Replica PVP or heirloom. NO THANKS. That's just unfair to the pvpers again. 1800 Might not be much for some people, but if they cant put in ANY effort at all.....
Content drought is a combination of catchup mechanics and no new content.
I only agree if it is 100% vanity. If it can provide any boosts in any way, shape or form, whether it is just making something easier or whatever, then no.
Prior to account-wide mounts I considered the mounts P2W since alts wouldn't have to buy a new mount. For the pets before Mists they were vanity, now they can help in pet battles, and are all rare quality. I don't know how good they are, but they should be banned from pet battles.
The helms? Don't care. However I would be sad if they do alot of nice armor in the store, but it isnt P2W.
Experience pots, honor gain pots, anything that makes stuff easier in game needs to go. Nobody should get anything easier by paying real money.