Originally Posted by
isaac2314
I'm personally more amazed by the amount of changes loot drops seemed to have changed through the patches. I mean:
- "The chance for an Epic quest item dropping from the Majordomo's chest has been increased to 100%"
- "The loot tables for some of the Molten Core bosses have been improved so they drop an additional epic item per kill"
- "Archivist Galford, Baroness Anastasi, Nerub'enkan, and Maleki the Pallid will now always drop at least one Rare item."
Do bosses actually had a change to drop absolutely nothing before? I'm just surprised because I remembered none of that - which is pretty normal, given that I only really joined in the last year of classic WoW.
For your question, though, I'd just trust Blizzard to come up with a solution on their own. I suspect they would use a custom patch and balance the entire thing again to make sure nothing's too easy or hard, with content unlocked at regular intervals.
They might just follow classic's exact pattern of balancing, buffing, nerfing and content unlocking, but that sounds like a great deal of work - which isn't to say they wouldn't, I suppose.
PS: I think the title and the poll questions are somewhat misleading - some people probably think you are asking if we should nerf the 1.12 patch even more, but it's actually about whether or not we'll nerf the game from its 1.1 patch to the "casual" 1.12 patch.
Unless I got that wrong.