I think free transfers for a limited target audience would be essential to achieve balance. Limited time offer, to however many top guilds/players they need to switch. First come first serve. And some incentive that would not imbalance things but would attract players to swap.
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Maybe a mount + free game time? Just a thought.
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If you're restricted from playing cross faction, it's in players best interests to gravitate towards a single side, especially if you are interested in something with a relatively small population to begin with like top end raiding or high M+.
No need to fix it, the more alliance that pay for transfer, the more money for them.
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Anyone actually raided horde side lately? Reminds me of what it used to be like in TBC for alliance. Horde overall, raid wise, seems to be filled with children who have nothing better to do than spout garbage in the group finder. Its way worse than the alliance counterpart. I have a warrior on both sides of the fence, and it literally stopped me from continuing raiding and improving the horde toon. Not fun.
Fair enough, but that has nothing to do with the imbalance of skilled players in the factions. If anything, you benefit from higher overall skill level on Horde side, at least in BGs. You may lose more 1v1s, but still win more BGs because players around you are better on average.
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That may be your anecdotal experience, but 74 of top 100 t21 raiding guilds are Horde. That is objective fact.
https://www.wowprogress.com/
"I Am Vengeance. I Am The Night. I Am Felfáádaern!"
I really fail to understand why this is even a "problem" at all. Does the faction hardcore raiders choose to play have any bearing on the gameplay for others?
With x-realms, racial balances, class homogenization, non-restricted classes, server transfers (many free), and race/faction changes available in the game, in what way could it possibly matter if the majority of hardcore guilds play Horde?
THis could not be more wrong, look in Vanilla the majority of the kills were completed by alliance players for 2 reasons. Dwarf priests had fear ward(OP OP) and Paladins blessings > Shaman totems.
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Using your logic the opposite is more true, they could make more money by making alliance powerful and have these players all transfer back.
Multiple reasons, first, those hardcore guilds are going to have friends who don’t raid hardcore but will have to follow them over regardless.
Second, and I think this is a big one for Blizz now, when the majority of popular streamers play Horde, it’s basically advertising “play Horde”. And even if objectively the racials are balanced, what really matters is the perception. And if people perceive they are better they are going to play Horde. While racials aren’t that powerful, people think they are and is one of the big reasons why in PvP it swapped from in WoD the Alliance winning all the time to the Horde winning all the time. Because so many people swapped.
Third, it’s going to be a big trickle down effect. There’s a lot of “retired” hardcore raiders who are looking for easier raid schedules who wind up in heroic and lower end mythic guilds. So when there’s less of those players around on the Alliance, it’s harder to recruit.
And from a pugging perspective, lots of mythic raiders pug normal and heroic on alts. They are definitely not pugging on the Alliance side. So a smaller pool of players there too.
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Crossfaction Pve. Problem solved. Or a third faction called mercenary or whatever, so if you dont care at all about horde alliance theatre of useless wars you get any race into raids
That doesn't even come close to solving it. People aren't swapping to horde because of racials anymore. That was a past issue, but because a huge portion of the best players went horde, and have no reason to go back, more and more guilds are moving to horde because of the larger and better recruitment pool.
Disabling racials won't help anything at all.
Like I said, racials are the reason it became Horde centric. Moving forward disabling them removes one of the reasons, but the player population will never change without a force move of guilds or making Alliance entirely unfair to play for. So it's not going to happen, ever...
But we can at least stop the reason why people switch other than population. So new mythic raiders that get their start on the Alliance side will just stay with the guilds that they began Mythic raiding with.
No, it won't stop them. Because people don't swap for racials anymore. Racials USED to be the reason people swapped, but now they swap because the majority of the better pve players are on horde. It has nothing to do with racials anymore.
The reason why people switched was stopped a long long time ago.
Yes you're right that the player base won't change back willingly, but that also means alliance will continue to move to horde at the same rate they do now.
Racials in the past were the reasons for changing to horde, that is no longer the case, disabling them will NOT slow down the changes. Do people just not realise that the horde vs alliance raiding racial imbalance is an issue of the past?
i think most guilds use sellrun money to pay for transfer