I love how suddenly everyone in this thread played vanilla and tanked dungeon with a 2h warrior that was 10 level below mobs levels saying how easy it was.
I love how suddenly everyone in this thread played vanilla and tanked dungeon with a 2h warrior that was 10 level below mobs levels saying how easy it was.
I never imagined there would be so much hate for Classic. I don't get why people are so annoyed at it and are constantly trying to find a reason to bash it.
Anyway... dungeons being easy up to around level 30 currently. Well what did you expect? Mythic raid content before you get a mount? It makes sense for them to be manageable before getting to end game stuff. I personally am looking forward to Classic and will definitely be playing it alongside current WoW.
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The game has never been hard now or then, people make it hard.
Dungeons in early vanilla were very hard because people were still learning about the game. You'd have mail wearers with cloth gear, or casters with a strength staff. Not using optimal rotations, abilities and talents.
IIRC, things were pretty easy towards the end of vanilla. I recall tanking live side strath as a fury warrior with mostly max level dungeon blues.
I remember classic dungeons being hard because I Was really bad at the game.
I was one of those noob ass hunters who wore the scarlet mail set until I was like in the mid 50s because I thought it looked cool, and I melee'd so I could proc the whirlwind effect on the axe. A lot of people were like that.
The hardest part about dungeons was how long they took because we would get lost, and in the longer dungeons like BRD or sunken temple where the later mobs would be a much higher level than the mobs at the beginning and the tank just gets slaughtered.
I feel like dungeons weren't difficult until TBC heroics. Shattered Halls, Shadow Labs, and Arcatraz were pretty sadistic imo.
Granted Mythic+ is definitely the peak of dungeon difficulty, but being able to adjust the difficulty makes it less memorable.
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Dungeons in vanilla WoW were never really even hard to begin with.
Going at a slower pace was normal, using CC was normal, and you rarely saw the "go go go" mentality you do nowadays.
Do people really don't remember that wow at that time was the casual version of MMO? I'm still surprised a guy that claims he played vanilla open this type of threats vanilla=time consuming, I bet my paycheck that if they don't do the fights mathematical impossible the raids will fall with crazy speeds
https://us.forums.blizzard.com/en/wo...u=marston-2213
At least Rhahk'zor (and probably more or even all other mobs) is working as intended. The damage really is "that low".