Yeah, let's pick the only class in the only instance this happens in to show that this isn't needed......... Disingenuous to the absolute extreme. Plus. Some mages are better than others. How about movement? Mag has a fear. The smart mage put himself in a spot where even if he was feared he's not out of range of boss and doesn't have to move to dps again. Meaning a smart mage will get more frostbolts in and more damage. This will tell us all about what mages are smart and what mages need improvement. This isn't just for Mag. This can be said for every boss.
Plus, cherry picking mages is so dumb when there are other classes that benifits WAY more from this. Warrior and rogue get more out of this then mages. What's the uptime on dots? What's the uptime on SnD? What's the uptime on cooldowns? What is everyone using for potions and flasks and food? People who only point to fucking mage is dishonest and should be mocked.
No, not just those things. You're probably one of the players that will likely need this the most. Yet you're too stubborn to understand this.To improve DPS you just to use your consumes, get your world buffs, hope you dont get ganked with world buffs before getting to the zone, hope you don't get picked for an unavoidable death in a raid mechanic early in, dont die stupidly, get a tank with better TPS.
Nothing of which you really need a log on.
The ingame meter isn't perfect and doesn't capture everything. A raid leader isn't going to go through every fight and look at recount for 40 people. I'm sure they'd like to enjoy the game, too. Yes, they'll look at the absolute lowest people, but they're not going to go deep analysis on everyone.No one is saying bad players won't exsist. But isnt this pretty easy to just see with ths in game damage meter and not a logging addon and software to break it down?