I've found this to be an issue too, but I don't min/max or really even go after stat priorities. I just try to get minimally viable alt-sets for dungeons and what not. But getting things like weapons/trinkets are just so damn difficult!
Hoping this new patch extends the armor consumable token from Nazjatar for trinkets and weapons. Just wanna be able to play around with other specs from time to time before I commit to running anything serious and trying to get something that's more appropriate.
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It depends on the content I guess. But for pve, you're generally only cycling through a few different ones.
And all of them. Some of them I feel are a little too bloated, like balance druid having to individually press moonfire and sunfire instead of it just being one ability. It made sense when they had the eclipse mechanic and cycling between them, but now it just feels redundant.
There are a few specs I've found to have a lot more involved, like demo warlock, unholy death knight, windwalker monk, druid. I haven't really played affliction warlock but I imagine it's probably similar in ability count, as well as rogue which I don't really play. Oh, and I found frost mage to have a ton of abilities too.
Maybe it's just the specs I play that all feel similar, but the fact that some of them are so simplified is drastically different than how it used to feel.
Enhancement shaman for sure. I just miss old enhance shammy.
I miss the days of not being locked into a particular weapon like enhance shaman is with one-handed weapons, or frost death-knights are with one-handed.
Also, on a complete sidenote, did Survival Hunter ever take off? I don't think I've ever actually seen it played?