They definitely should if conduits are spec specific soulbinds should be. Because as it stands Druid is basically locked out of one spec all together. Also not even from a power point some soulbinds have some good utility depending on what you like to do and to be forced out of that for changing specs because your soul bind has Ret conduits and your prot now seems silly. Then they can go back to the weekly cool down so jimmy hates life doesn’t change conduits every boss because he needs .000013% dps gains on cleave.
I couldn't really pick what I want if I want to play different specs though. Not if I want to be optimal, if that is what I enjoy about the game.
It's super fine if you only play one spec. Maybe less annoying if all your specs are damage dealers but if it's tank, healer and dps they become quite different.
I just see myself picking what's best for mythic raiding and then every other spec has to suffer some. If not, I would just pick something that works ok for every spec, not being optimized anywhere.
I liked Azerite pieces because while they were never optimal for every situation and spec, you could get many different parts and use for different sets. One for PvP, one for m+, one for raiding etc. I would have to work harder for my gear than someone who's happy with one set and that is totally fine.
This time around, with covenants and soulbinds I can't play like I want. I will be dictated by meta and bis, only. That's not fun.
We'll see though. I might be wrong but initially that's how I feel.
Well a lot of people think like that and without a /s.
On https://www.reddit.com/r/bladeandsoul/ for example you get very hated if you enjoy any thing about the game, Being called white knight and such if you try to argue against the haters.. and i’m sure WoW has a lot of such people as well
I mean, reddit is infamous for creating echo Chambers, so thats like going to a wasp nest and saying this nasty because there are so many wasps.
But yeah, sadly there are people, who unironically support or hate blizz blindly.
On one hand, Blizz finally listens to us somewhat, and changed alot of things on our outcries.
On the other hand, Blizz did alot of really stupid decisions in the past and present.
I get both sides of the spectrum, but some people are just blindly flailing around.
Last edited by LordTakeo; 2020-10-11 at 11:52 AM.
I think it's less about playing the game, and more about the repetitive rewards.
Because finally getting a 15 ilvl upgrade helmet with bad traits... Seeing how you deal less damage, and having to grind the same traits you had all expansion, making you feel stagnant, is kinda not too fun.
Because MEANINGFUL CHOICES. You know, a new buzzword within WoW community. It goes to show how dumbed down the community has become to be cheering for a system that punishes you more often than not, by design. But it's a CHOICE so let's rejoice! Even better, a meaningful one, hooray.
There's plenty to enjoy about the game, but I don't think the Soulbind system adds anything of value in its current iteration. The sheer amount of development resources that have gone in to making it work could've been spent on making the classes the best they could be without relying on borrowed power to achieve it
Because some moron(s) in the dev team thought that making 12 soulbind effects would be less work than making 36. And look how's that turning to be... Gotta admit, I'm amazed at the dev team's skill at shooting themselves in the feet. But even more amazing is to see the same three or four posters blathering about Meaningful Choices™, which in the end it boils down to "choose the one venue of endgame you want to be decent at, in exchange for sucking donkey balls in the other two".