https://us.forums.blizzard.com/en/wow/t/shadowlands-development-update-october/666214
So around 3 weeks ago, Blizzard posted a bluepost about the development of Shadowlands, and in one of the paragraphs they explained how they were going to improve the Maw through both gameplay and its rewards.The Maw is intended to be the desolate and brutal domain of the Jailer, and not a place any soul in the Warcraft cosmos ever hopes to visit. But this is, after all, a video game, and telling that story can’t come at the expense of creating a fun environment for adventurers. We’ve heard feedback that this content is currently falling short of that mark, and we agree.
We’re working to increase visual distinction and combat gameplay variety across the different areas of the Maw, as well as exploring adding new localized events and world interactions. We also want to give players who journey to the Maw a bit more direction, while still preserving the “sandbox” roots of Maw gameplay. Players will venture into the Maw weekly to rescue souls to aid in restoring their Covenants, and the mysterious broker Ve’nari offers a range of cosmetic, convenience, and power rewards in exchange for Stygia. Those goals need to be more immediately apparent early on. We’ll share more info about specific updates when these changes are ready for Beta testing and feedback.
However, all we've ever gotten so far are just new rewards, we haven't gotten an update or whatever on the gameplay-side, which is really worrying considering how nearly everyone that has tested the Maw has had only negative things to say about it.
There's only 4 weeks left until the expansion launches, do you guys think they'll save these changes for a future patch or somehow fit it in a build in the coming weeks?