Actually there were Warlock creeps (Eredar and Stormreaver), and the Warlock class pulled numerous abilities from multiple heroes, including Demonic ones like the Pit Lord, and Dread Lord, demonic related heroes like the Blood Mage and the Demon Hunter.
Except you're comparing throwing dice 12 times to a team of video game developers following the same formula over and over again over the course of 16 years.
You seriously don't see a difference?
Who am I kidding, of course you don't.....
It has one ability different than the Warrior. The ability where they flip behind someone and hits them could work in the Warrior class.
I have no issue with mentions from unimportant NPCs, but you used a profession quest. People call you by your class in quests unrelated to your class. For example, that walk you took with Anduin in Stormwind when he was a child. He mentions your class and what he knows about it.
And that proves that standard Stormwind guards are the same as Warriors how exactly?
Again, it's not vastly different themes. Pirate, Assassin, Thief, Rogue can be interchangeable terms.
No, it deals with death, and specializes in death magic. Shadowlands is the realm of death, and that is the theme of this expansion per Blizzard.
Like I said, we're 12 for 12 with a class concept that has the exact same background as the previous 12. If you want to stick your head in the sand and say it's a coincidence, that's your prerogative.
- - - Updated - - -
Every WC3 hero is a lore hero within Warcraft. That includes WoW, since WC3 is canon lore for the Warcraft universe.
Yeah, he just has abilities and attributes from the WC3 Tinker.....
Again, the Claw Pack is directly mentioned in WC3's lore description of the Tinker hero. That makes it canon lore, and is another line of separation between it and the engineering profession, since it isn't available there (like all Tinker abilities).
I'm sorry if the facts bother you, but the facts are what they are.