Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
Based on what? Blizzard not putting them in WoW yet?
Gazlowe and the Tinker both have claw packs in WC3 and WC3:R. According to Blizzard, that would make them canon lore. So that simply means we haven't encountered those devices in WoW yet.
Interestingly though, we've encountered the technology for Pocket Factory already;
https://wow.gamepedia.com/Town-In-A-Box
You mean the pocket factory which was bigger than guard towers?
Why would I? It has nothing to do with player classes.So in other words you can’t find any NPC abilities in WoW that have level requirements.
But they are technology which is covered by Engineering.Rock-it turret, Deth Lazor, and Robo Goblin aren’t bombs.
I mean what exactly are you looking for in terms of themes and avilities that Engineering doesn't cover? It seems your arguments are very specific about Technology which you deem not fit in Engineering, despite many examples of similar examples that already fit.
If you want to say a Tinker should have new abilities then sure. However your argument is that these abilities haven't been translated in the game, and Engineering already covers a bunch of that. Your specificity requiring clawpacks and pocket factories and clockwork goblins specifically is just your personal wishlist, not any means for a new class.
Last edited by Triceron; 2021-01-24 at 12:41 AM.
They've had the opportunity to add them for the past 16 years and they haven't. There's CLEARLY a reason for that especially after MoP and WoD giving them ample opportunity to introduce them. As a result, they just don't exist anymore and you should really stop using them as examples.
It has nothing to do with the aesthetics. The races themselves look like utter dogshit and their voicelines are grating. I don't care if the look of the abilities would maybe look like goblin stuff. I just don't want to play the two worst races in the game.
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Yes. I really do. And I hope that I'm right. Because they can't even balance the ones that are already in the game.
Except when they're not, right? Also, that doesn't change the fact that HotS and HotS player abilities are still non-canon to the Warcraft lore.
That's a false statement. By logic 101, that mechanic does not reflect the lore. Character's don't simply "lose all knowledge" the time they decide to stop practicing something. I would ask you to show evidence of your claim in the lore, but I know there is none.A mechanic that likely reflects the lore.
I have not heard of Mekkatorgue or Blackfuse ever designing a device that can bring people back from the dead, or teleport people around the planet or even between planets and even dimensions. Whereas my warrior engineer has created mechas to fight in, and other mechanic mounts.Still nothing on the level of a Blackfuse or a Mekkatorque.
Nope. The HotS abilities still remain non-canon.Until they’re translated to WoW right?
Except the basics of the lore are the same. Characters need food. Characters need water. Characters need sleep. Characters don't suddenly forget skills the moment they stop practicing said skills.Your DH can’t hold a shield because it doesn’t work with your class and force an alteration of gameplay. It’s simple. Lore on the other hand is just a mess of writers writing over each other over and over again. It really has no place in a mechanical discussion about future classes.
Except I never said that death knights are not necromancers. I only said that death knights are not the type of necromancer we want to play as.I find it hilarious that you’re willing to bend over backwards to prove that unrelated items are the equivalent of abilities, yet refuse to acknowledge that a DK is a Necromancer for “reasons”.
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Are you so arrogant that you cannot conceive the idea that there are people who want to play as a tech class, but do not want to play as a gnome or goblin?
Then you should happily support Vulpera Tinkers then.
To be fair, they could never introduce another class again and people will still complain about balance.Yes. I really do. And I hope that I'm right. Because they can't even balance the ones that are already in the game.
Your arrogance really knows no bounds. Example: I'd rather not play the class if it was restricted to those horrendous races. But if it WASN'T restricted to those trash races, I'd love to play a tech class. Most people would likely feel the same considering the very VERY low number of players making goblins and gnomes.
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I'd be fine with vulpera tinker....if every other race got to play a tinker. Otherwise, that would just piss me off.
So does that mean that the lore is meaningless? I mean we have HotS abilities in WoW, and some of those abilities are attached the classes. If we have WoW abilities that exist outside of lore, why are we wasting our time talking about lore?
This is purely head canon. You have no idea if they retain any knowledge or not. You're applying real world logic to a video game. A video game where we have talking trees and elves who can turn into birds.That's a false statement. By logic 101, that mechanic does not reflect the lore. Character's don't simply "lose all knowledge" the time they decide to stop practicing something. I would ask you to show evidence of your claim in the lore, but I know there is none.
A mech that is absurd to gather mats for, can't leave Broken Isles, and can't loot anything. Quite the engineering feat.I have not heard of Mekkatorgue or Blackfuse ever designing a device that can bring people back from the dead, or teleport people around the planet or even between planets and even dimensions. Whereas my warrior engineer has created mechas to fight in, and other mechanic mounts.
Cool, so then canon and lore are meaningless.Nope. The HotS abilities still remain non-canon.
You've already stated that we have abilities that aren't canon yet exist in the game and within the classes. Why are we talking about lore? Lore is a non factor.Except the basics of the lore are the same. Characters need food. Characters need water. Characters need sleep. Characters don't suddenly forget skills the moment they stop practicing said skills.
Sort of like Monks aren't the type of Monk you want to play as. So that means we has as much chance of getting a Necromancer class as we do another Monk class.Except I never said that death knights are not necromancers. I only said that death knights are not the type of necromancer we want to play as.
There's always Vulpera....Are you so arrogant that you cannot conceive the idea that there are people who want to play as a tech class, but do not want to play as a gnome or goblin?
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But other races simply don't fit the class. Just like other races simply don't fit Demon Hunter except Blood and Night Elves.
But you'd still play it, that's the point.I'd be fine with vulpera tinker....if every other race got to play a tinker. Otherwise, that would just piss me off.
No they don't. There is nothing in the game suggesting they are curious about tech. they're a nomad race from the desert that doesn't bother with technology much like trolls. So if vulpera can be tinkers ANYONE can be one. And I don't little fox people because furry races are cringe.