I think the idea is you would upgrade items you get from keys near your capability to complete dungeons.
So upgrading 207-210 gear to 220.
Not upgrade 187 +2 gear to 220, since that encourages spamming low keys as the best way to gear rather than doing actual harder keys beyond a one time achievement.
And yeah, sucks for Fury just like with conquest.
Hilarious thread considering you would need to run 35+ m+ to cap the amount even when doing the callings. If you are really spending that time to equip an alt it would probably be easier and quicker to find a mythic raid guild for it.
Anyone expecting a new gearing system to accelerate gearing meaningfully after Blizzard nerfed all forms of PVE gearing by 40% or more at the outset of shadowlands had their expectations set way to high. Blizzard's messaging about how this all works is intentionally vague because they have never had any intention for Valor to be used to make the gearing process faster or easier, but they knew that faster, easier gearing was what the community was asking for.
The idea is that you get a few 220 pieces for your off spec or situational trinkets upgraded and endure the full brunt of the shit nerfed PVE gearing process without complaining to them about how shit and nerfed it is, because they gave you useless feel good points.
Last edited by DisposableHero; 2021-03-11 at 02:48 PM.
Error 404 - Signature not found
Ok, you've got a point. It helps against bad luck if you are already decked with mostly 220 ilvl gear and miss no more then 2-3 pieces or with alt whom you won't care much for anyway. However for people "in the middle of the pack" it's pointless. I won't upgrade my current 203 pieces because it's pointless due to season limits. I might do if I ever get a weapon from Plaguefall but other then that this system doesn't help me at all.
Not to mention you might waste all your valor if you get that 2h from the Vault next week. Season cap for upgrade currency is terrible design. Lets make conquest points upgrade honor gear. This is the same as that.
Lol this is not going to age well when we find out next week what EXACTLY happens. But the again, we shouldn't be surprised considering this reply is likely throwaway account.
- - - Updated - - -
Why, the reason the seasonal cap is at 5k is because we're literally weeks into the expansion/patch 9.0 content. Would you rather have it start at 750?
Put it this way, when we get to 9.1 and SL Season 2 starts. The Valor will be reset to zero and your seasonal cap will start at 750 VP and then growing by 750 each week. This way for your main, you can cap your Valor by doing 750 each week but for your newly branded alt you can catch up to your main even if we're weeks into season 2 provided you run enough M+ to get to the seasonal cap.
- - - Updated - - -
Pretty sure for S2, you'll need KSM Season 2. So again, you'll be going from rank 9 to 12. But that also assumes that you don't get lucky and get a weapon in your GV.
---
Don't be a victim of IFOWISNAWL!
Call 800-Calm-The-F-Down, Operators are standing by. Now taking calls on all your Legion worries.
If you're in a guild or have a regular group to play with, sure.
As someone who bought the game 2 weeks ago and is playing catch-up on their own for the time being (so basically an alt), these valor points just F'd me in the A. Can't get into any low level mythic +'s anymore. They are all being filled by people who far out-gear the dungeon who are just looking to speed farm valor points. Pre valor-points no one in 215+ gear could give a sht about +2s and 3s.
Guess I have to bite the bullet and actually search for a guild or something because it's pretty pointless to try on my own now.
and get maybe one piece of loot in a month,kek...but this cap is just another timed crap blizzard is doing.Everything is locked behind time gate...game has become so slow paced and unrewarding.Why cant we farm 20k valor if we want in a week,if you dont want to thats fine but why do people who actually play the game have to be timed...its ridiclous..
There is a difference between Conquest gear and M+ one. For conquest (limited resource) you buy a gear and then upgrade it with honor (unlimited resource), so there is no risk in the long run, in optimal situation you want full set of conquest gear fully upgraded, so you'll benefit from everything you'll buy with it. Now in case of M+ gear you need a drop from dungeon which you upgrade with valors (limited resource). If you made a mistake and upgrade wrong piece of gear (let's not dwell upon the reasons) then "sorry, better luck next season".
So these two systems (conquest/M+) are mirror opposites of each other. M+ lets you get base item easier but has extremely limited upgrade possibilities, while conquest has limited resources for base items but the upgrade system isn't punishing at all, in worst case you have to refarm honor.