https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
While I largely sympathise with your plight, getting into a more casual, relaxed-minded guild that just runs normal/HC shouldn't be much of an issue. In my experience, they barely, if ever, ask for logs, so you will do just fine as long as you can move your ass out of the fire.
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For what I've seen, devs in FF14 think about casual players first and foremost, while also throwing a bone to the hardcore crowd. WoW's ones do exactly the opposite.
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I seldom agree with this dude/dudette, but this is dead right.
As soon as you're starting to do organized content you're no longer playing the game casually.
Casual has nothing to do with time spent, it has more to do with commitment, organization and responsibilities.
Like if you're seeing a girl casually it's unlikely that you'll meet her parents and go on vacations together.
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The difference is the size of the bone. The FFXIV devs throws a pretty large bone to the hardcore players while the WoW devs throw a splinter of a bone to the casuals.
The problem is there is no one universal definition for Casual and Hardcore. It all depends on how the player sees their activities in-game. Your definition is different then the person you quoted. Both can be right and both can be wrong at the same time. You can casually play organized or difficult content. Skilled players don't need to do a lot in order to tackle stuff and if you aren't in a world 1st type of guild you rarely need to spend every last second to prepare for the content to get all of those little edges.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
FF14 is game that focuses on the experience for non-competitive people that to a great extent don't like co-operative gameplay in player created groups, whereas WoW focuses more on content for competitive people that like co-operative gameplay in player created groups.
A clear indicator on how FF14 focuses on non-competitive players and actively encourages harassment of competitive players is that players are encouraged to snitch on players that use dps-meters to measure performance.
It is probably not a coincidence that FF14 and WoW are clearly very different, not only in the aspect of competitiveness and social interaction, but also in art-style, story, skill-interaction and so forth.
Each of those 2 games, while both MMOs, appeal to very distinct player-groups.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
I've never seen this be the case and I struggle to imagine how a raid ran that way would be stable enough to last beyond a week maybe two...
I get a lot of people in this thread or so socially crippled that the idea of learning the rules of a group oriented game is utterly foreign to them but I assure you the heroic guilds are not throwing up these absurd walls... they have no way to even enforce them.
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I mean we have the dictionary definition.
This forum created its own definition because terrible players get really triggered when you point out their failings are their own fault that isn't the same as having two forms of casual.
The dictionary definition doesn't translate to how gaming uses it for the reason I stated earlier. Everyone has a different definition of what casually playing a game means and isn't something that this forum created. It has nothing to do with terrible players but just different people finding different types of game play casual. There is no reason to be insulting and toxic.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
It does its just people dislike it because they use the word "casual" as a paper shield.
The second a fool tries to redefine a word deny him it. When he is forced to use the proper language his demands require usually they are so utterly ridiculous that even the fool speaking admits to them being nonsense.
They are asking for an entire genre of game to be destroyed to fuel their ego at a game they are terrible at. Now is EXACTLY the time to be insulting and toxic. Much like how white blood cells are toxic to an infection.
Relaxed and unconcerned or not regular or permanent is not the only ways that gaming uses the word casual. It has nothing to do with being used as a paper shield, or being a fool. It has to do with how the word is used by the people using it. And there are a lot of different definitions for casual in the gaming community. There is never a time to be insulting or toxic because you can easily convey your point with out doing so. Well maybe you can't but you should be able to.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
It is how the industry uses it go and search casual games and see how many don't fit the dictionary definition. I make my point quite eloquently I just don't allow myself to suffer fools eagerly.
Look at what it is they are asking for. I refuse to believe you can't see how conceding to anything they want wouldn't actively harm the game. Look at what the current set of concessions have bought us. " I want to progress without getting better or learning!" AP is born and has become a massive blight to players for multiple expansions as grinding mindless content became the norm and the idea of constantly being behind because someone poopsocked from the first week isn't appealing.
Never mind the mess of conduits and soul ash coming from mindless chore content. Catering to this group has never had positive changes brought to the game. If you know of any I implore you to share them.
So if you know the industry doesn't use the dictionary definition why did you make a post saying that the dictionary definition is the one that should be used? You don't make your point eloquently because you aren't making a point at all here. You are just going off on a tangent about a definition and contradicting yourself and being toxic for no reason at all.
There is no "they" here. There is no collective of casual players all asking for the same thing. There is no possible way to cater to "this group" because there is no one set group of casual players. Stop trying to peg everyone you dislike into one group just so you can demean and insult them. If you are going to do that then call them Bad Players which is far more accurate then the casual label.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
The industry does use the definition its only here and maybe the wow forums they don't. No where else does a massive time commitment or begging for systems that add hours and hours of game play get you labeled a casual.
There is a clear group begging for the game to make their numbers bigger without any desire to actually invest in said game enough to learn how to play it. You can see them in this thread. I am not going to give you bonus points for pretending to be obtuse.
I've no reservations on calling them bad players hell one of them seems to actively boast that they are unable to learn the game and are so emotionally stunted they can't even effectively communicate with people. I have zero idea what draws him to the mmo genre but if the genre changed to somehow cater to him it would destroy itself.
I also don't get your drive to try and tone police the conversation lets simply speak freely.