Trying to do serious estimate from unofficial data is joke from the start. Maybe it would be useful to detect general trend if there is more or less subs overall, but we all know this trend. ~3.5M pre-order expansion, ~10M play first months, in few months ~50% quit, some few months after last patch, rest return for pre-patch. Rinse and repeat.
To really judge expansion from this POV we would have to get really detailed data to detect subtle changes in every expansion cycle.
That's why we should only focus on judging expansion from our perspective. Not based by some number. Not base by someone's popular opinion. And if you want it reach Blizzard, feedback must be really specific on top of this.
https://wowranks.io/stats
its not hard for you to go to his source as well...
Still i dont see any "here is why it is wrong if you..."
Because as is stated on the page
These stats are limited by how fast website can scan character data from the Blizzard API. It takes a week or two to refresh.
Covenant stats are also limited to characters that had been active in the last 28 days and logged in at least once after 2021-07-01 (around 9.1 launch). This is done to avoid abandoned alts and to keep data as recent as possible.
At best we can see that in the video he said there were like 2.9 milion at 2nd august and now at 22 aug there are 3.1 milion active charaters, well 200k more, still way below 9.0
'''''''''''
Also https://wowranks.io/raid-rankings
1st Boss SoD vs 1st Boss CN Normal is pretty self explanatory like he said in the video so ???
Last edited by TBCCLOL; 2021-08-22 at 11:45 AM.
Imagine bashing other content creator for criticizing... by criticizing him, LOL.
Using clickbait title... to clickbait your own viewers.
Using other content for your own content.
...
Comments and thumbs seems do not agree with this guy at all too.
Most hypocrite video i've seen for long time.
his data shows appx 2.75 million active characters. granted i dont know when he pulled his data, but currently the site shows 3.17 million characters with a covenant . a difference of 400,000 characters picking a covenant is pretty significant. i dont know what youre trying to argue by pointing out the site refreshes slowly.
The sky is falling. Time to consider making WoW free-to-play.
I know we are going to do the normal song and dance of "youtuber dumb" and "made up numbers" but when I log in and look around I have to say.. my eyes support this on all but the most highly populated realms.
Even with 3milion active characters and who knows how many players, WoW will not die because it will always make money with Tokens and Shop, people assume that wow should still have the 10-12milions players peak, which is wrong, is normal for a game to lose players over the years because n+1 factors, mmorpg are not for the new generations? people grown up? no much time? etc etc
and that is fine
but in this case the drop is between the 9.0 and 9.1 , if blizzard can still make tons of money even with 1milion players, they will keep milking and the sky will not fall
i did watch the video. the only thing this confirms is what blizzard has already been telling us, people come back to check out the xpac and then bounce. but the current trends patch to patch are no different from other patches, just less and less people come back at the start of the xpac. same thing happened in classic. when it launched they had to shard and open extra servers, offer free transfers, the whole bit. but 6 months in classic servers were ghost towns. same thing with tbc, but less people came back to classic than before, so the drop off is starting to look the same, just the starting number wasnt as high. there is no precipitous loss of players, its following the same cycle that the game has been going through for over a decade.
We lacks official data from mid expansion (because Blizzard always expose only good news), but enough info from launches to disprove this. It's on the contrary actually. Which is logical, cause on launch many players return to WoW for month to relive some nostalgia and number of WoW ex-players is obviously increasing.
WoW has been a pretty endgame centric game for quite some time now.
It's not like it's Classic where a casual player needs literal months to level a character and you pretty much pick a covenant after hitting cap if you want to do anything.
Do you honestly believe there are tens of thousands of players that do not engage with WoW's endgame in any capacity?
I'm not saying such players don't exist, but i doubt they're such a large group to make a massive difference in the grand scheme of things.
That may be a factor when it comes to the final boss, but not the first boss.
I doubt there are tens of thousands of players that have not killed the 1st boss on Normal within the first weeks of a patch, but then suddenly come around and kill it months afterwards.
Last edited by Kralljin; 2021-08-22 at 12:35 PM.
I don't get the hate. I thought it was a decent analysis based on numbers you can get. It remains an estimation but you can compare estimation from different point in time.
It is anecdotal, but it is not all worthless.
Oh I am one of those who don't raid, do M+ and PvP.
I hate this argument.
Ironic that the people who incessantly complain about the game, who are also the same ones spamming thread after thread complaining/trashing the game, are the ones accusing others of being addicted.
Those who attack first accuse those on the defense of being delusional. It's quite strange.
I'd argue to say it's "copium" on both sides but one side sees the need to repeatedly be the first ones to point out how bad the game is/bad the company is/bad the players who still play and enjoy the game are. You could argue otherwise... but you'd be wrong.
Last edited by KOUNTERPARTS; 2021-08-22 at 01:09 PM.