Both, though unless you have lots of XP buffs (are those even still around?) it'd better if it took a couple of zones to level or at best doing all the treasure boxes that give XP and all the bonus XP 'world quests'.
While I was particularly keen on Frostfire, a lot of people liked it, and being able to easily level by questing in Frostfire/SMV - Talador - Arak meant three great zones, and you could avoid Gorgorond, which was lacklustre, and Nagrand, which tended to drag on. Or, you could do some of Gorgrond and some of Nagrand if you wanted a change. As long as levelling is fast enough this remains the case, WoD will be a great place to level.
Note, I'm not saying it's be so awesome nobody would want to level anywhere else (and if it's so fast that people feel 'forced' to, well that's bad too), but that it should be popular. Of course if next to nobody has the same taste I do, I'm going to be wrong.
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I just note that people were willing to log on most days to do their garrison chores (but weren't so happy about the fleet) and a few dailies for an extended time in WoD, yet BfA saw people only logging in a couple of times a week once they'd vaguely caught up to a tier even though there was a lot more content. In BfA I used to find myself doing circuits of Boralus (once we had flight), admiring it, to put off doing daily chores in Nazjatar and Mechagon (and in the invasions later on).
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We are marking it as better than BfA and SL (mostly, some disagree, obviously). Is anyone putting it up as being good overall, except possibly for some class design and non-Ashran organised PvP?
Except they aren't and it isn't.
The OP didn't ask which was the best expansion to be met with "WOD was great!". They asked which was was most enjoyable piece of crap out of the worst 3 expansions and those of us who chose WOD did so not because it was good, but because it wasn't the worst.
As I said previously in this thread, I chose WOD because it wasn't bloated with Chores tied to player power. That doesn't mean I think WOD was a great expansion. It was a Dumpster fire, but not a Train wreck.
Exactly. Nobody in here is praising WoD, we know it was dry on content outside of raiding or PvP. But BFA was absolutely worse in comparison. None of the content in BFA was particularly engaging from a gameplay perspective, classes were reduced to shells of themselves with the depreciation of Artifact Weapons only to be replaced with the Azerite gear and necklaces which, outside of a few traits (depending on spec and even then there weren't that many), were usually uninteresting and didn't have any impact on gameplay, and everything implemented o̶u̶t̶s̶i̶d̶e̶ ̶o̶f̶ ̶P̶v̶P̶ looked great on paper but in execution failed horribly (Island Expeditions, Warfronts).
Oh and Corruption added at the end...RNG on top of RNG on top of RNG and don't get me started on things like Infinite Stars and Echoing Void literally doing more damage than literally EVERY SINGLE ABILITY in someone's arsenal COMBINED. EDIT: Oh, and getting a proc in PvP that one-shotted someone just from the proc *chef's kiss*
Shadowlands may not have anything like Corruption but they sure as hell seemed like they doubled down on unnecessary systems that'll likely be gone once the next expansion hits.
Last edited by Ekis; 2021-10-09 at 04:56 AM.
the fact wod is "winning" just proof of what wow veterans have been saying forever, the last expac is always better than the current in the eyes of community.
i remember cataclysm being heralded as even worse than wod, yet didnt make the list.
Isle of QD gave currency that was gained elsewhere as well, so not doing the dailies didn't mean you fell behind that much if you did the other things that got you badges (raids and the daily dungeons). That's not the same as the later versions where the currency all came from that one place.
Timeless Isle is also not the same as Isle of Thunder, Argus, etc., because there was very little that you really had to do there (the cloak quests that went there were about it), and the rest was cosmetics and catch-up stuff.
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The OP gave a choice of three: WoD, BfA, and SL. That's why people aren't bagging on Cata (or praising it, as the case may be). Also, BfA is not beating out SL as a clearly more popular choice, so you can't really say 'the last is always more popular than the current' about the current situation. Nor was WoD a clear leader over MoP when WoD was current (nor WoD over Legion, for that matter).
True, and I don't believe it was ever ahead of WoD either. In spite of the phrasing, I took Gorefiend's statement to mean the current expansion is rarely looked upon as fondly as any that came before it. Like, you could say Bfa sucks and you'd get tons of folks chiming in with something like: "well it doesn't suck nearly as bad as Shadowlands." Legion may have been the only expansion where no one was praising WoD while also declaring Legion to be trash.
Expansions are usually either extremely overvalued or extremely undervalued by users. There are always extremely small differences between the previous expansion and the next or at least smaller than most people insist they are and that is true since TBC.
Most people confuse having the most fun with their best friends: with the "best" expansion; extremely few people are objective about it because guilds disband every ~2 years or at least most raid teams do and a ton of people were children at the start.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
WoD. The rot was only beginning and boring is better then objectively awful.
Wod was better then your overhyped, precious legion
Wrath baby and proud of it
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"